Kabam's view on Abyss?
With the Abyss being out for a while now, I wonder how do the authors/devs evaluate it?
From my perspective: it was said that Abyss won't be completed nor explored in the next weeks. In reality, it took about 48 hours to explore it and about a week to explore for the top endgame players. On the positive note, those who pushed on Abyss used a lot of units, which surely generated a nice income. However, the Abyss was an argument in the discussion about releasing new content, in which Kabam repeatedly said that Abyss is their main goal now. So they potentially postponed some projects by a couple of weeks to feed the endgamers some content to play. Anyway now, a mere weeks after Abyss release the endgamers are back to hating everything that isn't viable for them in terms of progression. So from my perspective, it didn't help to solve the eternal "I have nothing to play in mcoc anymore" problem at all.
So now my questions for Kabam employees:
How would you evaluate the Abyss? Did it fulfill your expectations?
Did the abyss generate more money than you invested in it? Did it pay off? (A daring question for sure)
Do you overall evaluate is as a success? Or did it generate more problems than before?