How many units for Labyrinth of legends

BluuurrrrBluuurrrr Member Posts: 38
I am thinking of doing the easy path of labyrinth, my team is 4/55 duped blade, 4/55 duped stark spiderman and ghost rider, ant man and yellow jacket for synergies. How many units do you think I would need to complete it and are there any other characters I may need to counter certain fights?

Comments

  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    The only big problems on the easy path are falcon and war machine because of L1 block damage, but obviously blades regen takes care of that, and then Magik, who Blade can also deal with. Then it’s mostly easy fights minus the Maestro of course
  • BluuurrrrBluuurrrr Member Posts: 38

    The only big problems on the easy path are falcon and war machine because of L1 block damage, but obviously blades regen takes care of that, and then Magik, who Blade can also deal with. Then it’s mostly easy fights minus the Maestro of course

    I’ve got 1600 units saved up at the minute. Do you think that’ll be enough? I don’t want to start it and spend all my units and be stuck in there especially because I need to do the moleman expeditions and some other stuff.
  • OctoberstackOctoberstack Member Posts: 872 ★★★★
    Personally I'd wait until you can 5/65 whatever champ you're intending on using. It'll significantly reduce unit cost.

    Unsure what your stash is looking like, but proper prep time and farming will also go a long way.

    For example, I spent a few weeks grinding out 30 revives and a couple hundred L3 potions, which allowed me to do my initial 6.4 completion run for under 300 units.
  • BluuurrrrBluuurrrr Member Posts: 38

    Personally I'd wait until you can 5/65 whatever champ you're intending on using. It'll significantly reduce unit cost.

    Unsure what your stash is looking like, but proper prep time and farming will also go a long way.

    For example, I spent a few weeks grinding out 30 revives and a couple hundred L3 potions, which allowed me to do my initial 6.4 completion run for under 300 units.

    Yeah that is a good point, I kind of want to do it for the tech t4cc because I need 3 more to get sparky to rank 5 and they’ve been evading me for months and that’s the only place where I’m guaranteed them but the grinding healths and revives is a really good idea. Were you just getting the revives from the solo events?
  • OctoberstackOctoberstack Member Posts: 872 ★★★★
    Bluuurrrr said:

    Personally I'd wait until you can 5/65 whatever champ you're intending on using. It'll significantly reduce unit cost.

    Unsure what your stash is looking like, but proper prep time and farming will also go a long way.

    For example, I spent a few weeks grinding out 30 revives and a couple hundred L3 potions, which allowed me to do my initial 6.4 completion run for under 300 units.

    Yeah that is a good point, I kind of want to do it for the tech t4cc because I need 3 more to get sparky to rank 5 and they’ve been evading me for months and that’s the only place where I’m guaranteed them but the grinding healths and revives is a really good idea. Were you just getting the revives from the solo events?
    Yeah mostly solo events, some from EQ/6.3 exploration
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