Just did some math on these new potions
I don't think these new potions are a good addition to the game at all. It just gives spenders even more of an advantage in a mode that should be fair to everyone.
The biggest of new single heal potions for alliance war heals for 14k for 1 potion. If you use only potions in a war and no revives you can heal your champions for a total of 210k HP (14k X 15)
Now for the old potions that you can get for free via glory, The max heal on 1 potion is 6k. That means that if you only use potions in a war the max healing you can get is 90k HP (6k X 15)
This is a pretty huge advantage for players that spend a lot of money on the game. Spenders will be able to use way less potions and get way more health back on champions making the heal per item a lot higher.
I do not understand why the old potions couldnt get an update like the questing potions did instead of making something so incredibly unfair.