**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
First Feature Pull
GroundedWisdom
Posts: 36,193 ★★★★★
Well I finally pulled one of the Featured Champs from the FC. Since I was retired for some months, I don't know much about her. Anyone have any feedback? Thanks.
6
Comments
Here is what i got 😂 squirrel is who i wanted
Every medium hit that makes contact, unless it’s a parry, attaches a bleed. Every light attack adds an extra combo hit. The final hit of your sp1 adds ten hits.
Every time you knock down an opponent, tippy toe attaches to that opponent, doing various things depending on how much combo you have.
Ideally, you want to have around 7-8 bleeds on the opponent, launch an sp2 while you have a combo of 40 or higher, and boom you have massive damage.
The reason why, as stated above, when Tippy Toe is attached to the opponent, he does various things, depending on his combo. When you have a forty combo or higher, he detonates each bleed active for a certain amount of damage. On a 5/65 five star, it detonates for 1584 damage per bleed. It’s also important to note that all bleeds on the opponent are paused during the attack.
So, let’s say you have 7 bleeds on the opponent with your 5/65 Squirrel Girl. You launch an sp2, which adds nine bleeds if I’m not mistaken (one for each hit), giving you 16 bleeds. They all detonate, giving you a massive burst of damage of...
drumroll please....
25,344.8 direct damage.
You don’t even need seven bleeds, something like 5 would work as well, as you would still get 22,176 direct damage.
Given, that’s from a rank 5 level 65 five star, but still.
All in all, you pulled a really solid champion from this crystal.
Also, if you were curious, the awakened ability gives Squirrel Girl an automatic 40 combo hits at the start of each fight, and a chance for Tippy Toe, when detonating the bleeds, to refresh the bleeds instead of consuming them, giving you that same burst damage, but also keeping the bleeds on your opponent to allow for even more damage.
And if your Squirrel Girl isn’t awakened, then once detonated the bleeds go away. For that reason, I’d still use Gwenpool for bleeding over her. However, if awakened, then maybe.
This is how you open features 😀