**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Monthly quest issue
Darrellz2161
Posts: 83 ★
Today i having issue in monthly quest where it is auto picking my path and it has caused me to waste energy refill, and cant finish that mission till its fixed! I starting to get annoyed with all the issues lately!!!!!
0
Comments
If so then it's not a bug
Move along
Talking about this?
It's not a bug, it's a confusing map. This isn't the first I've seen this problem. There is a thread with a solution. I don't know what it is cause I haven't even started the new Event Quest yet.
If no matter what people tell you, nothing works. Then it is a bug.
That's just unnecessary hassle
You could just look at the path and see what direction it moves
you can tell the direction you're able to go by looking at the blinky lines and which way they are heading