**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Alliance War Matchmaking unfair [Merged Threads]
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They haven’t “fixed” the system, they literally changed it for one war, won’t the same problem be back next season?
It also looks to me like the last 2 wars are back to Prestige. So I sent them a ticket, asking if indeed there had been only one War Rating War and if now we were back to Prestige Wars.
This was their auto bot response So much for "transparency". Not at all answering my question and redirecting me to the forums ... Suggestions? I wasn't making any suggestions on my ticket! I wanted official information. Because what Kbm Miike posted here only seemed valid for a single war. And this thread keeps getting derailed from the core of the matter (what's new?).
But they want me on the forums, so I'll be one more to add that Prestige Wars suck! And they don't only affect Master and Plat. Gold is also inflated by several allis that are competing in the Prestige Bubble only. This a broken system and not fair in the spirit of a true competition in the slightest.
A suggestion?
Fix it, please! It's clearly possible to do so. We all saw it done 3 wars ago.
Source: me
There's only one of two possibilities for each and every case of lower prestige alliances who have been greatly favored by this system. They either know full well they are getting a huge advantage in a competitive game mode and are quietly enjoying it or they haven't even been playing war for long enough to even know that this was never how war used to work for majority of time the game mode was in existence. Not sure which is worse frankly.
For as long as I've been playing AW (way before seasons were a thing), before this all started, the system essentially always worked like this...
You win a war, your next war will be slightly harder. You win that war, the next will be slightly harder yet...and so on. Finally you meet an alliance that is stronger than you (whether skill, roster or both) and your climb stops. You then get matched for a slightly easier war. Win and you'll have another opportunity to see if you're strong enough to keep moving up, lose and you'll drop down a notch in difficulty again. You end up right around where you belong in terms of ability to win a war (by skill, roster or both).
This is no longer the case in prestige based matching. It's created situations where alliances can go on winning or losing indefinitely. Lower prestige alliances keep receiving favorable matches no matter how far they climb.While higher prestige alliances can keep matching stronger alliances, again and again with no reduction in difficulty no matter how many times they lose.
So much for being matched with someone near our war rating. I wouldn’t call a 483 point difference near. Thanks for all you do.
Nor do I think the fact that "this is how it's always been" is a justification for an unfair system. That's how it used to be before people ruined it. That's how it was before Seasons existed and Points were enmeshed into War Rating and affected by progress made or lost in the Off-Season. Now what we have is a competition from start to finish, start of the Season to the end, which measures progressive and constant Points accumulation. You earn what you make from start to finish. Disrupting that with Matches that are unwinnable is not a fair system. No matter how much you claim higher Alliances are affected by not getting to Tank.
As for the idea of it being easier for Alliances lower down, it's not that much easier. Even if that's the case, isn't it how a game is supposed to go? More progress in the beginning, a plateau mid-way up, and the slowest progress at the top? At least that's how it works in any other game I've played. "We have more, we should get more." isn't a system that is fair or progressive. It's a stalemate. It keeps the top on top, and no one else gets past a certain point. Sorry, the rest I just disagree with. It hasn't negatively affected mid-higher. They're getting what they put into their own Matches. Absence of a manipulated system means no one is a victim. Not without further targeting like we have going on now, which is why I'm so disgusted with it. It's not enough to earn what people earn. They have to worry about everyone else's plate.
We all understand your point from the beginning... Some people agree with you. Many others disagree. That's it!
Please stop spamming all day!
Half of the messages here is yours!
If you’re an alliance in a competitive system with other alliances there should be no complaints if you’re facing another alliance in that same division.
If the other team is of a similar war rating and similar win loss with the same multiplier why should they not be matched?
The system is the same for everyone, what you want is seperate systems for separate progression yet award the same prizes.
No matter how you try to spin it that is favouritism and may as well be a handout.
This happens nowhere in any sport or competitive game I’ve ever played or been a part of.
Usually you’re frustrating but Atleast I can see you’re making an intelligent argument, right now the argument you’re putting forward sounds petulant and moronic.
Every alliance is competing for the same prize so every alliance should be available to play another if they are in the same bracket and of a similar rating.
That’s it, end of.
No special treatment because you’re new and no seperate bracket because someone has a better roster.
Want to earn it like you say? Go out and beat the best playing.
If you can’t? Then get to grinding like everyone else had to
Not that it matters anyways as it seems the lower alliances have won with their countless complaints and we are back to the prestige wars that punish the best.
Seriously, it is like the Special Olympics winners are getting World Champion Titles while regular Olympians get snubbed for coming in 2nd place in a much harder field of opponents.
Then you have Groundedwisdom saying the Special Olympians won their matches, so they deserve the position amongst the regular Olympians that train hard all year to compete at the hardest levels.
@Kabam Miike if this keeps up, Kabam officially killed AW Seasons for good. Kabam needs to come up with divisions based on Prestige with adequate rewards reflective of the difficulty. This one-size-fits-all AW Season thing based on Prestige matchmaking is going to cause a slow death. It was the only part of the game high-end and middle alliances actively compete in.
Otherwise, I should take my 2M+ roster and join a 7000 Prestige Plat 1 Alliance and get a chance at Master Rewards. You know, use “Sports Enhancement” methods because a system allows it. Isn’t that called exploiting and is frowned upon?
My alliance already for 5 seasons now turned to AQ focused only because off the current awful matchmaking system...
But the AQ is little boring so every season members quit the game...
We like to participate seriously AW again but only with fair matchmaking system that doesn't punish us because we made progress.
Okey for 5-6 wars the little alliances maybe has difficult wars! After that period everything should be perfect for everyone!
Competitive Wars and right rewards for everyone!
Sorry for bad English!!!
We had 9 higher prestige guys, 9-10k all skilled players. 3 in each BG and they would typically take 10 or 11 fights and the most difficult paths each war. They would be using plenty of items but rarely lost an attack bonus.
The low prestige, lower skilled guys would always get the easy paths and only 2 or 3 fights.
Load your defence so the weak defenders from the low rated guys are on nodes that rarely get kills regardless of what is placed on them.
And there you have it, the recipe for finishing in Platinum well above alliances that would beat you if you ever matched them.
I've finished in Platinum a couple of times in an alliance where probably a third of them still can't beat imiw. Madness.