**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
AW 15.0 does not really support different variation of defenders
arni2
Posts: 362 ★★
I'm happy to see a new AW map, the change was needed.
According to the post from Kabam, new map should allow us to use different variations of defenders, but going over the nodes I saw that many nodes designed for specific champions (Tier 2):
51 - unblocable lv1 and 40% physical resistance and limber - This node is only for spider man(miniboss)
53 - power gain 100% - hyperion and magik (miniboss)
55 - immunity and energy resistance - magik (miniboss)
23 - 40% more energy damange - 100% magik
It's only partial list.
I can't see how setting this buffs will allow us to put different variations of minibosses and champs.
P.S - Guys, Please keep this post constructive
According to the post from Kabam, new map should allow us to use different variations of defenders, but going over the nodes I saw that many nodes designed for specific champions (Tier 2):
51 - unblocable lv1 and 40% physical resistance and limber - This node is only for spider man(miniboss)
53 - power gain 100% - hyperion and magik (miniboss)
55 - immunity and energy resistance - magik (miniboss)
23 - 40% more energy damange - 100% magik
It's only partial list.
I can't see how setting this buffs will allow us to put different variations of minibosses and champs.
P.S - Guys, Please keep this post constructive
1
Comments
Time to pony up
According to Magik's abilities, "Limbo Deals X Energy Damage per second..."
But that's not a debuff or an attack.
Anyway, a MOD confirmed in the official thread that Magik Limbo would not be affected, but Iceman's coldsnap from special 1 will
Actually, there's a follow up post in that same thread that states that Limbo is not affected.
Mike, Thank you for your comment. Still there are many node designed for one champion only like unblocable lv1 physical resistance node, stun immune and 20% enhanced abilities, It's only spider man, even not NC.
I'm happy to see a refresh to the map, as I wrote before, but I don't see a lot of diversity here. It's huge amount of power gain nodes, with MD they will be only Magik nodes