**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
I still disagree. You need skill.
Dr. Zola
I play Map 5 not because Map 6 or 7 are too hard, but because they’re too expensive. I pay about 100k gold/week at the moment and honestly, as someone who despises arena, that’s a hefty weekly chunk for me. If I were to play Map 6 I would be donating 250k+, Map 7, I’m not sure - I’ve never even bothered to look.
AQ should just be free, there is literally no reason for it to cost, it would also do a huge amount to rebalance the non-whales’ gold woes. For me it would be an extra 400k/month so I could R4 another champ. For map 6, they’d be saving 1m.
I really enjoyed incursions, the gold rewards were welcome and even the 5* (would have preferred some 6*) but at this stage in the game you should be able to get the shard rewards every 5 days, not every month. You should be able to buy as many of the ‘features’ dungeon crystals as you can afford, not just 1 - especially with the hugely niche roster requirements foisted upon us.
If I could open 3 5*/week without having to spend that would be giving me 275 6* x 3 per week. It would also begin to alleviate the problem of low sig 5* without having access to signature stones.
How many end game players have 15+ R5 champs at sig 20-40 without spending on the sig deals? I’ve got 110 5* (ish), a fair proportion are awakened, outside of the 6 I’m feeding stones into, I’ve got 1 over sig60
Thanks for the feedback. Please remember to keep your conversations civil though. Any attacks on each other or volatile comments will be deleted. As an open Forum, disagreements will occur, but that doesn't give license to break the forum rules.
As for the subject at hand, everybody is welcome to their own opinions, and there's a lot of great feedback in that video, and in your responses. Building new content in this game is not easy, nor is it quick. We're always looking at what you guys have to say, and where possible, we plan it into our roadmaps down the line. We planned on giving you guys a glimpse of what's on the horizon in a week or two, but I can see about moving that up.
We're always working to come up with new and interesting things for you all to do in-game, and deliver a constant stream of new content every month. We're also always looking at ways we can improve the existing content for everybody. We've worked on a bunch of Quality of Life stuff, some of which has already come out, and some of which is coming pretty soon (Battlegroup assignments at last!)
Less than a month ago we launched Incursions, one of the craziest, most ambitious projects that we'd ever undertaken. That took 8 to10 months from concept to release, depending on when we decide the start of that concept phase is. The reaction to that was great, and it's motivated us to look around for other areas of improvement, but identifying what we want to do, and then going through an ideation period, planning, building, testing, etc., takes a lot of time. It also takes a specific set of skills. We can't ask one of our designers to build a new game-mode, no less than we could ask a member of the Community team to model and texture a new Champion. I wish we could move faster, but we can't. It's physically impossible, and even more difficult given the current world situation.
I see a lot of conversations about Book 2 Act 1 Chapter 1 (Act 7), and one of our Quest Designers will be making a post for our Beta Testers on the feedback so far in a day or 2. But Act 7 has already seen changes made to it while it's still in Beta testing. We've reduced the Attack Boost twice, and that's only to address one pain point. We know there are others, and we appreciate all of the (constructive) feedback that we've received. The point of a Beta Test is to identify these pain points before the content is live in a test environment so that we can improve the final product and have it in its best shape possible.
Alliance Quest and Alliance War are 2 very important parts of this game. We know there are a lot of opinions about them, and we sure as hell are not ignoring them. We just don't have anything to say on them at this time. You'll see an update to Alliance Quests in the next couple of months that include an update to Rewards, AQ Modifiers, and Mini-Bosses. AW will see a small refresh soon as well, but that doesn't mean we're not already thinking about our next big change.
Just because we haven't made the specific change you want, doesn't mean that we haven't discussed it, or looked at the actual root cause. What the issue looks like on the surface isn't always what it is at the root. There's also so many of you, with different priorities and concerns. Just look through this thread and see the spectrum of different ideas and asks. Many of them contradict each other, and many have no appeal to somebody else. Even the video that was posted and the OP's comments are VERY different.
Again, we welcome the feedback, and we're going to discuss it. In fact, I'm going to make sure we discuss this all today. I probably won't have anything to come back with, but I can promise that I will make these points known.
I've seen his beta videos he looks like he is losing his love of the game
He doesn't deserve this
Yes, it keeps decreasing but at what point do you stop decreasing the ratio of bad champs:good champs? The point is it should stay pretty high, about 70-80%. You can't just be giving away good champs because then players aren't motivated to open more crystals to get better champs because they already have good champs.
I literally had a post about Magneto deleted yesterday
Until you guys recognize the urgency of getting character buffs done quickly and older characters scaled to the difficulty of the content today...man, like I said, I know your job is tough and thankless, but the fact that we are begging for a Magneto buff five years into the game is a HUGE problem
It is. It really, really is
The thing about this is that, idc.
Found out that he doesn’t speak for most.
Clearly he doesn’t speak for me.
Me
More mastery points with more level......we should be able to max them or have mastery tree setup swaps that don't cost anything. We've already paid to open them.
Tone down the ridiculous nodes, if you are going to make these insane nodes.....then don't give the AI huge attack rating. Its not fun dying in 6 hits, Abyss was fun, challenging but you could at least make a few mistakes, Act 6.4 was fun to me, some paths were annoying but still less annoying than most of Act 6.
AW rewards are an absolute joke for where we are currently at.
New champs aren't that exciting at all so far, hopefully that changes but as a grinder who has basically grinded at least 1x for every champ......I'm bored.
Ranking up champs is waaaay too slow. Again I can't rank up a lot of champs that I would love to because I can't. There is no more ranking 4*s for me because the material needs to be used on 5 & 6*s. I would love to max out all of my 4*s and just play with them for fun in content but yet again I can't if I want to stay competitive. So my 4* roster is dead and at this point I have 105 6*s so ranking up 5*s is basically pointless for me because I need to rank 6*s for future content. It's not fun having a huge roster and not being able to max any of them up that I don't typically play with because they just aren't good in most content. People will say you can rank who you want blah blah blah but for endgame players you really can't if you want to stay in a great competitive alliance so just stop. If you aren't at that level then you won't understand and thats okay I don't expect everyone to have the same experience as me and everyone has their own reasons for why they become bored and this is mine. I'm just giving my honest opinions.
Basically I feel like Seatin, I've spent thousands on this game, I love pushing and being competitive but I'm hitting a wall that this is just boring now for me and not worth the effort.
My account is 10.1k prestige but I'm stuck waiting on a handful of specific champs I need to plug the gaps in my roster and have a crack at the Abyss.
Act 6 initial clear done, V2,3 and 4 100%, v1 cleared with a good chunk of exploration done, 1 path done on LOL. I have no motivation to go for act 6 exploration because apart from the Grandmaster fight, I didn't enjoy any of it.
I look at the game now and it's disheartening to think I've got to grind units to clear unenjoyable bs nodes to ultimately open crystals that will most likely result in disappointment.
Just about everyone I've spoken to at my level, semi casual, upper mid tier, not end game but playing end game content share similar frustration and diminishing enthusiasm. Stuck until RNG gives us a break, not enjoying the content and nodes that are being thrown at us.
I have 23 5/65s 4 R2 & 1 R3 6*s including ghost and quake.
I used to play plat 1 AW but found the effort v reward wasn't worth it moved to an alliance in gold 1 instead. It's says something when we actively try to lose to avoid tier 5 & the BS Global nodes.
AQ is boring but it's AQ it's always been a means to an end.
Uncollected event quest is becoming a waste of time for the resources cavalier difficulty is months overdue.
The alliance event rewards are so outdated it's a joke, phc Shards? 4* Shards? Really??
Arena is and has always been tedious the bots make it even worse.
Incursions have no point to me I don't need anymore 5*s or gold.
I literally have to make excuses to Rank up champs because frankly I don't have a reason to anymore.
I've Keep asking myself what am I actually playing for now? 6*s take forever to form to pull garbage always being diluted further.
The game has become more and more pay to win, for me the reason I loved this game you could push to the top without spending your life savings eg: Brian grant who has also accepted that he can no longer compete.
This will be the first month I'm no longer buying the sigil or 750 unit deal would rather use it for a subscription to an MMO where the devs actually care about their players
I'm Now moving to an alliance doing map 5 and no aw will give AOL exploration a bash with my new aegon hopefully will give me something to work towards if not it's looking like the end for me to.
Thanks netmarble for ruining a great game thats when it all started going downhill for me they known for their greed.