**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Even when you complete harder content, the pulls you get are demoralizing. Completing all variants, LOL, and Act 6. What do I get; Rhino, GG, Mags, KK, Cyclops, Ant-Man, King Groot. What is to keep someone motivated after completing such content only pull all arena fodder type champions. I see the same thing with pulls from my alliance mates, **** champ after **** champ.
It would be fine if one could use those champs in current content but you can't. You need a very specific set of champs ranked up or else you are stone walled. You don't know how many people are stuck at 6.2.2 or 6.2.6 or 6.3.1 because they lack the less than 10 champs available needed to complete it without spending your entire paycheck to go through it once. This is what has taken the fun out of the game. You are completely at the mercy of RNG to pull the specific champ in order to complete harder content. You could be the greatest player in the world but if you don't have a counter to caustic temper Mr Sinister, you are SOL.
Problems with the game today in no specific order:
1. AW - this is a complete mess between prestige match making and the overtuned flow global. Not to mention the rewards don't match the effort in higher tiers.
2. Rewards - this is the easiest thing to revamp but haven't been done in years. Things like SA, 3 day alliance events, solo events, etc haven't been touched since their inception. It's not hard to say double the rewards for these events.
3. Offers - why do these outdated offers still exist? Really 2500 units for a 4* crystal. 1000 units for a T4b. It should take you a week to review these offers and either remove them or lower their cost significantly to today's game economy.
4. Access to 6* shards - you still haven't increased ways of gaining them in any meaningful manner. Yes we get more 5* shards which means 275 more 6* shards when getting a dupe. Let's say I get 6 5* a month that means it takes me 6 months to get a 6* from just duping a 5*. I know there are other ways to get 6* shards but I get maybe 1 a month and I complete repetitive events that net me 6* shards.
5. Story mode - most of Act 6 is just BS. You can't realistically complete it without significant units. Even then you need the perfect counters ranked up to even have a chance at 100% without spending a lot of units. Frankly, most people get more joy spending units on things like Cav crystals than forced revives on content.
Kabam says they listen but they really don't. We've been asking for simple things for years and a lot of them still haven't been implemented. You can accomplish a lot by tackling the lower hanging fruit rather than spitting out more content aimed at getting us to spend.
Seems like few people find satisfaction in clearing challenging content. Most want to be able to roll through content like in the earlier acts, given how much power has inflated in the game.
I don’t need something to be easy to enjoy doing it. I don’t want it to feel like a chore either.
But while it isn't a direct continuation of Act 6, it is still part of the progressional story content of the game. So the champion requirements for it will generally go upward, not downward, in line with roster progress. It is a new storyline, not a new game to start over in.
Besides, I'd argue rolling through "hard" content with Ghost ain't so hard anyway despite the arguments to the contrary lol
I presently own 12 6* champs and not one of them is worth ranking beyond 1. It takes me like 3-4 months to get a new 6* and i just seem to pull Meh champs. The best 2 in my roster are Dr Oct & Cull, but they aren't duped so I won't rank them beyond 1. I'm better off to continue to R5 the best five stars in my roster
Speaking of which, I also have 11 R5 5* - champs like Domino, Beardo Cap, Omega Red, SS, and others. Sure there are 5* champs I still don't own, champs like Stark and Hyperion, but even if I did today, I now wouldn't bother ranking them beyond 3 as I have a good enough 5* roster.
I can see the future of the game for more experienced players is 6* but unless Kabam make it easier to get them or reduce from the pool the garbage, I'll just be one player who'll burn out and do something else with my spare time.
the requirement to use champs from all Star rating levels was excellent and they need more it.
I’m seriously saddened right now. Seeing Seatin so devastated mirrored my own reservations about continuing to play... This is a very sad day for MCOC.
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Yes, this means people will have to rank up niche counters and not expect 10 R5s to explore every content they push out.
And his account is great, and he doesn't need anyone to speak for him or feel sorry for him. I think we all know that.
But I saw the look on his face in that opening where he pulled that 6-star Joe Fixit and Magneto Marvel Now. And it was just sad.
Yeah, it's a game, and at some point, it doesn't really matter, you know? His account is good.
But there's a real disconnect with how invested players are. These pulls matter. F2P or spenders. These pulls matter. Buffs matter. Fun playing the game matters.
I hope something good comes from this. Because I have said before that I think this game could be the besr mobile game EVER.
I mean that. This game...it has so much going for it. It looks amazing, for one, and they have found ways to incorporate cool powers/abilities that I would never have thought possible on Day 1.
But as someone who has been here from the beginning, I can honestly say this: They have never given enough weight to buffing weak characters. And as the content has gotten harder and harder, the sour taste people get from pulling them has just reached a bad place
And some people were really upset because above average doesn't necessarily cut it in Act 6.
That's when you know that there's a disconnect between content, kits and players
The reality is that it took the face of YouTube basically saying I’m done with this game for MCOC to really listen.
Let’s see if they do.
All of Seatin’s points are fair and logical.
And most can be easy fixes.