**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Everyone's constructively putting forward what they feel is wrong with the game, Kabam themselves said that they're looking into our complaints. The community needed a spark to light this long line of complaints that were being held back, and you'd think that the biggest MCOC YouTuber making a video on these things would be enough of a spark.
But no, of course anyone who disagrees with you is a sheep. You've got it all figured out, you're the best player there is, there simply cannot be people who think differently than you. And if anyone does, they obviously don't have their own opinion, they're just sheep.
Honestly, mate. Just stop, if you have something to add to the discussion, then by all means do it. If you don't, leave.
Youtuber opinion
First of all, as much as I like Seatin, his role in the game is overrated. He is a big youtuber for sure, it is impressive how many people watch him, but if you look at it objectively, he is just a normal player. Kabam releases a game for free, he plays it and shoots how he spends money. Fact is tho, that his opinions are eaten by many average players (majority of his fanbase are the so called "normies" imho, not 100% sure tho).
All I wanna say is, that basing a discussion like this on a burnout of one youtuber, is kind of silly.
Quest system
Now the state of the game has been far from optimal for months. I would dare to say that the very concept of the game is in a way wrong. First of all, the quests. They get gradually more difficult and award very inconsistent rewards, meaning that difficulty and rewards don't scale together. The difficulty has gotten to the point where it is close to impossible to not spend plenty of bonus items even on completion (6.2-6.4, Variants,...). Sure, thats why we have bonus items, but the players progress shouldn't be limited by having to farm items for months. As I see it, some players have gotten to insane levels of skill, they play almost perfectly, but they slip up from time to time and that is very costly in the endgame, meaning that players who don't have the cutting edge champions and tons of resources for one encounter, stand no chance.
Crystals
Now about the crystal and hero system: A thing that I like is, how nicely the skill level of characters is spread. Most champs are average, some are bad and some are good, and there are more good than bad. The issue with this is, that while the average champions arent totally useless, the closer players get to the endgame, the less useful they are. At this point, average champion isn't gonna help you at all in Act 6 and Variants (the current meta). Also the crystals are random, and with new heroes are being added, so it is becoming gradually more difficult to obtain certain champ twice, despite the crystals being much more avaliable. And with the rarity of 5&6* awakening gems and signature stones, a free to play player has very slim chances of getting their desired champion on better level. And the game progresses so fast, that f2p ppl never have a chance to catch up on spenders.
My solutions
On the other hand, Kabam has to somehow get money feom this game. They chose in-game benefits over ads, which I won't critisize. This choice resulted into spenders getting more and more advantage, until now, when it is barely possible to be successful without either spending or mindlessly grinding.
Now I am going to list my ideas for improvement:
1) make items a bit easier to get for normal players (e.g. pots for gold, revs for a bit less units). The current paid offers aren't a problem imo, keep them. This way both normal players and spenders get satisfied
2) make a bit of change to the crystal system. Let there be basic crystals with full pool and then some more expensive one with only above average champions for more shards. This way the beginners get the basic 5&6* crystals for 10k shards to get a basic roster and then, as they will gt much more shards, they can buy the lets say 50k shards one with only actually great champions. There are currently enough good champs to maintain the RNG aspect of the game and at the same time allow people to get more or less good instead of great or terrible, but at higher price.
3) Add more rankup and awakening items here and there. The early Act rewards reworking programme is just the thing.
Final notes
Please excuse my grammar and typos, I am not a native english speaker.
This comment is my general feedback to Kabam who supposedly reads this. It states my personal opinion and nothing in this comment should be taken as absolute truth. I have no insight into Kabam's business, so only thing ppl here on gorums can do is agrer or disagree with my opinion.
If you disagree with him, no problem. Just lay out your points on why you disagree, simple. Calling people "sheep" isn't helping anyone.
Also AQ and AW needs a total revamp in my opinion. AQ map 6/7 is too time consuming for your average working person, I can’t commit to logging in every 2-4 hours to make moves, I’ve got kids and a life and appreciate not everyone Is in my position but still does anyone actually find AQ Fun anymore? AW needs no long rant really, everyone knows it’s in tatters. Flow, matchmaking and stupid nodes altogether have created a horror show of a game mode. My opinion on how to solve that is to create a league system where in the first season everyone gets put into league matching their prestige. At the end of each season top 50 in gold 1 Get promoted bottom 50 in p4 get demoted etc and scales with amount of teams per league. Remove a few **** nodes and you have a working system and of course update rewards.
Well, maybe you think you have done a lot to improve the "Quality of Life" of the players, but from the players' perspective not so much.
You haven't really solved any MAJOR issues that players have long been pointing out, all your changes mean little in the global perspective.
I strongly emphasize, I have nothing against the fact that you want to earn money, I run a business myself and I want to earn too.
Unfortunately, your current business model is destructive and harmful to players - customers.
You understand that you work in the entertainment business, don't you?
In my opinion, if you want to keep this product on the market, you must redefine the way you earn on it.
Every business requires a balance between making money and the quality of the product offered.
In your case, this balance has been disturbed to the detriment of customers for a long time.
You may have earned a lot of money during this period, but the consequence of this is increasing discouragement, weariness, rage, etc. of your customers.
This state of affairs cannot go on forever, sooner or later it must fall down, because the negative emotions of customers will grow more and more every day.
For a long time there has been practically no month in which some crisis arising from your decisions would not break out. Does it really have to be this way?
It is not a matter of implementing any small changes in the game, but a major change in the business model. You must be innovative, not repetitive.
@Seatin, thank you for starting this discussion!
Let's hope it leads to some breakthrough.
Summoner 1...
Summoner 2...
Summoner 3...
These 3 did the same content... Same troubles, got through the same awful node combinations... Look at the difference in value between them! No one should get through 100% and have nothing useful to their account..
I myself have 2 t5cc, which I cannot use because I haven't yet been lucky enough to pull a 6 star champion i would deem worthy of those resources! Meaning I've cleared that content for no benefit because although I could r3 a 6 star in 4 classes... I pulled the 2 classes I didn't need! Those t5cc should have been selectors or guaranteed value!!
Unfortunately, I didn’t get too much entertainment when I was working for Act6 completion. Quite a few fights were really annoying and discouraging. It seems that Kabam is putting more efforts on sucking our units ($$Money) Instead of creating a game which is fun to play as it used to be.
By the way, Act5 is the most enjoyable Act by far. And the Variants are pretty exciting as well.
I highly recommend Kabam somehow use the ideas of incursion to building the Book2 Chapter 1 (i.e. Act7)——players are able to receive temporary buffs/boosts after winning a fight, then challenge the next one with these buffs/boosts.
Hope this can help.
I cannot see the above option when clicking on his profile. Can you block him for me, if this is a feature of being gated, that I cannot?
There are some considered, thoughtful, constructive posts in this thread and having to wade through his posts, which are not on topic, is adding to the sense of kabam not really giving a damn about the state of the game or players feelings.
Thanks
Click on his profile, there should be a pull down box near the top right of the screen, select ignore.
I completed 6.1 and V2 but, haven't gone into 6.2 or other variants yet.
I really don't want to do all that grinding and it will be a grind for me to complete the other variants or 6.2+, just to get the disappointment of some champs or resources I won't use.
For the past 18 months I've just done the monthly content and kept it as simple as possible. I see a lot of retirement alliances and I hope the game does improve and draw players like me back into the more active alliance play mode.
Especially when you've read some of the comics that provided the Genesis for those story lines and why those characters are so cherished.
Not only does this game need to feel entertaining and rewarding, it also needs to make the brand work with the imagery that people associate with that brand.
They are missing the mark on all three counts.
This is not meant to be a criticism, but constructive feedback. The rewards need to be commensurate with the level of investment, and I think that has started to break down in the endgame.
Even rats take it in turn to win wrestling matches, so that the weaker rat doesn’t give up playing with the stronger rat.
Picture to illustrate a point:
For Kabam, mass grievance events happened periodically. From version 12.0 nerf, regular sudden server collapse incident, to the boycott movement a year before. Most of the time Kabam just use “compensation” items as a relief, and then business as usual. I’m not saying Kabam didn’t listen the community, yet I think the communication and feedback system is not functioned well, just not good at all.
I remembered when Kabam Miike addressing about the community resentment over rebalancing a year ago, he said that the communication with the community should be improved. Frankly the moderators are relatively more responsive since then and they won’t delete post straight away just because OP tag their names. However, most of the time those suggestions from the community are like throwing rocks into the well.
As Kabam Miike said, suggestions from the community maybe contradicting and/or the development schedule can’t cater, but I think there is lack of transparent feedback channel to let the community know what is contradicting and why those suggestions cannot be implemented. Everyone can said diplomatically like “we hear your voice” “your suggestion is great” “I want to let you know I have listened”, so and so forth. Nonetheless, the most important part such as “which suggestion have been discussed and we will put it into project phase xxx”, “the reason why your suggestion can not be taken becoz of xxxx”, “the suggestion X is contradicting with Y, and Kabam’s stand is ....” are seldom being communicated to the community. In this respect, Kabam and the community are still disconnected imho.
Dr. Zola
I have sat through all the nerfs and changes, the overheating issues, the bait and switch tactics and put up with it
I have finished act 6, AOL and all content is up to date
Act 6 nearly made me quit ....
AOL came out and I finished it .... rewards are unusable I have 3 T5CC I can't use as I dont have the champs and doubled up on 2 skill cats... all that time and effort for nothing
Act 7 beta is crazy so much worse than act 6 which was ridiculous... I wont be doing it when it drops
I spend and I spend big.... not anymore ..... I'm done with the game
Seatins video really hit the mark with me and articulated the way I am feeling
Kabam can salvage this make the game fun again - stop the ridiculous content .... however I think they are so out of touch with the player base they wont do anything .... and if they dont the game is doomed
You have to assume it’s 100% intentional. The game team has always assured us they keep detailed stats on champ usage in game, which means they can’t help knowing which ones aren’t useful and aren’t used. I would guess they put trash champs in the pool because someone concluded the frustration it breeds can be profitable.
Back to the same theme @DNA3000, @ESF, @LeNoirFaineant , @Timone147 have emphasized: It can’t be all about the agony of defeat; there has to be a decent dose of thrill of victory as well.
That ratio is currently whacked. Act 7 looks like it doubles down on whacked.
But it’s also why I’m enjoying logging on at 1PM to run one Intel duel a day and promptly logging out.
Dr. Zola