**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
All in all i don't agree with it. I've done completion run of act 6 and I'm not bothering with exploration, act 6 as whole just wasn't enjoyable atall for me personally, maybe when I get some 6* at r5 lol
Just a rough idea.
And I quote, "And if u give only 3 energy and waiting 10 grown up man complete a whole map by arrange all thier works and lifes to each others and to this game you should understand sometimes people can be busy so stop ban every account sharing cases."
You (Hlpr35) want Kabam to "stop [banning] every [player involved in] account sharing cases".
Am I right in saying so?
Furthermore, you said "Oh ok while i paying to game and this rule is stupid i can't say it to company but i can tell my alliance my alliance think same way and many other players, defending kabm will not give you any rewards if you don't bothered by that then you can keep going log in from hospital i wont and i can complain about that its my right as customer"
So the main line here is "this rule is stupid". Now the use of the word stupid implies that you are somehow dissatisfied with the rule.
Lastly, you posted this.
"Game belong to them until %50 of players bored of their obsessions after that they will have a collapsed game that no one care"
This was in response to GroundedWisdom's comments, which were as follows.
"Actually the game belongs to them, and our right as a customer doesn't involve breaking the ToS. There are rules in place for a reason. We all empathize with things that come up in life. People get sick. They get busy. They can't make it. It's the responsibility of the Alliance to make do without them. Some kick people for things like that, something I see as way too militant, but it's their choice. I didn't want to respond because it's veering off, but it's worth noting that there are certain stresses placed on people by Alliances, not the game. None of which should involve breaking the rules and jeopardizing your Account."
Now, clearly, and correct me if I'm wrong, GroundedWisdom's comment was referring to your argument that Kabam should allow account sharing. You then argued back with the line "Game belong to them until %50 of players bored of their obsessions after that they will have a collapsed game that no one care". One would assume that you were referring to the rule on account sharing, and how Kabam isn't going to change it.
Now of course, I responded with "Players aren't going to quit because Kabam doesn't allow the sharing of accounts."
To which you responded, "if you read my first comment again" and "you have real problem about understanding what you read".
This doesn't add up logically because I addressed a specific part of your first comment, and we exchanged opinions, but now you're saying that my point has nothing to do with your original comment???
Girl please.
Endgame contents come up too often while things needed for middle players are delayed or completely lacked.
For example almost all of my ingame friends haven't reached 6.3 yet, and now act 7 released. They may never touch it and lost all kind of hope to touch it in their time with mcoc. What they need it is champions buff so they can use what they have, but Kabam doesn't use her manpower for it. It's a joke that you need half of a year to buff one champ. You don't care about community just a few whales who can spend huge amounts of money to beat anything and buy anything, but even whale like Cowhale came to a point that he can't stand you.
Variants are delayed or abandoned. Variant, like last three of them, provides good rank up gem for many players while not impossible to beat, but because of that you don't want to do it more. Act 7 obviously is better to consume units.
Even for endgame content it's too much. I hate any kind of 90% reduced damage unless you do x or y because it forces you to get a champs you don't have or at low level. It's bs but come up more and more often.
Terrible direction of the game. How money thirsty you are, Kabam?
One move I still don’t understand is how the mid tier rank up resources have been getting slowly removed from the endgame rewards. Most recently all the t4b removes from the upper levels of alliance quest and flooded into the lower levels. Almost like wanting people to choose to tank to get those lower ranks. But no one will do this in the upper alliances This is really becoming a pain point for many where the mid tier rank up materials stop us from ranking anything for fun.
At a certain level I don’t think t1a and t4b should be a concern anymore when you are clearing Act 6 and above content. At some point in the game progression t4b should be almost like t3b used to be. Something I need but isn’t a bottleneck preventing me to rank up because I have it in surplus. Recently these mid tier resources have become a decider in whether or not I rank my champs even just for fun and to play test. I don’t have enough t1a and t4b to use my t4cc in ranking champs up for fun.
This is an item I don’t get because it would be an easy way for us to have the ability to experiment with some champs in lower content. These resources shouldn’t be an impacter at some point in the game grind.
Other thing i say people will quit, i say it because kabam ignoring players feedbacks for years not once not twice all the time idk how old you are in this game but once upon a time willpower was ridiculously broken it was ruin all the game everyone was complain yet kabam didn't fix it for a year, and you are super weird i read all your messages not only you write to me you defending kabam for hours either you taking money from it or you have a problem because even kabam Mike wouldn't defend some of you saying
Many new players are further than those that have been playing for 4 or 5 years. I've been playing for almost 2 years and have completed 6.4 so the gap you mention is non-existent in fact newer players have it so much easier having 5 stars in act 4. The real problem mainly pertains to the endgame which is moving very quickly 6.4 wasn't released too long ago and there's already an act 7 beta they should of let time cool between the acts while releasing other endgame content such as variant 5 or possibly something similar to the maze.
2) Cheating should never be an option, even if it means losing an AQ.
3) I agree that Kabam should pay attention to some of this feedback because it is very helpful, and they have.
4) Yes, I remember when Willpower was broken.
5) I'm weird??? Okay???
6) I'm not defending Kabam, I'm just being logical.
7) Again, it's against the rules to accuse a player of "working for Kabam".
8) What am I saying that is indefensible? I'm sure some players agree with my sentiments.
If you have any further complaints about my criticisms, please don't hesitate to contact me.
XOXO
Right now MCOC is a time consuming game. This has been well stated by everyone. Getting a lot of important resources: gold, units, rank up materials requires you to put in the time for AQ and arena. A lot of the game is more grindy rather than skill rewarding. Does arena require mad intercepts? No. AQ requires decent skill and you to log in multiple times (even at lower maps such as map 5).
I think Kabam needs to have another mode of progression that is proportionate to your skill. It should give you X rewards for doing Y intercepts. You shouldn't need to have tons of 5/50 4*'s and tons of 3/45 5*'s and tons of time to get all the milestones in arena for units and gold. There should be another mode that can replace this. Kabam could have used incursions as this mode. You need skill to get through not only high level champs. I played incursions with someone with all 4/55's and I had 5/50 4*'s. I got through the rooms just fine, with no items compared to the other person. But from this all I get is some gold and shards. The shards are RNG, what if I get terrible champs (which I have)? Why isn't there other rewards?
Enjoy!
I rather to train my skill to enjoy the fun to challenge Winter Soldier (PI:70000+) in ROL even with double Attack value, than keep dumping my units (and $$) to suffer Stress and Discouragement in Act 6.
One of the main purposes to play games is to enjoy entertainment, instead of seeking additional stress which is already overwhelming in real life.
I do know that these crazy attack values indicating a marketing idea that the players need to keep investing ($$) their account to rank up their champions, to expand their champions list (particular 6R3, or even higher in the future). However this idea actually keep making players stressful. I don’t think players will consider to stay in the game and invest it.
Don’t drive yourself to a dead-end, Kabam.
Also the forward progression of the game should mean that players have to play perfectly. We're not angry with the need to play perfectly and skillfully. What we're angry with are the nodes. For example: Can't Stop Won't Stop.
Glancing is passive. No way around it. You would think Energy damage should work — that would seem like a fair option because you’re not making Physical contact, but nope.
I know you know this. But it’s the kind of node I hate because it takes what Electro does that is truly annoying on its own, but actually penalizes you further because the Glance limits your damage — you are getting worked three times over, by the unavoidable damage, the cap on your damage, and the increased power gain by hitting him.
Mix in the higher Attack Rating and you’re just like I get it, it’s supposed to be harder content, but come on