**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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One other idea would be to change the Incursion crystals from the generic “Death” and “War” themes that have no relevance into something more focused on specific types of champs—to wit, Power Control/Denial champs, Burst Damage champs, Evade champs, Poison or Bleed Immunity champs. The pools could be larger or the same size, and they could be restricted to champs in the basic. The ability to target a specific functionality wouldn’t guarantee a certain champ or even a new champ, but could empower players to fill their roster gaps more intentionally.
The current litany of Incursion champs in the crystals reads like this: at most 2-3 you might want with the remainder mid to bottom tier. Honestly, the more I look at the overall game, that’s a common theme that mirrors the type of gambling industry tactics many players find repulsive (but also likely rakes in a lot of money).
Abandoning that mindset will be hard for the game team, I’m afraid—but it echoes the notion of “move fast/break stuff” @Redvendetta and others suggested. Business as usual should no longer be tolerated by the players or the team.
Dr. Zola
As long as there are 6*s in the game at all your can you 100% act 6 without 6*s isn't a point at all
Furthermore, you don’t have any better of a chance of getting the champ you want in the three choices of the nexus crystal than you do with the three basics. The only thing the nexus crystals removes is the ability to get the same champ multiple times in that three champion pool. Where in basics, you can open up three Cyclops in a row, you can’t do that in a nexus. In order for a nexus crystal to have any value, it needs to offer more chances than the basic.
What that means is that it needs to offer three chances over two chances at a minimum. The lowest price that would be logical would be 20K since you get three chances for the price of two.
However, there is another aspect to it and that’s that the nexus also can’t give out less champs than it’s cost. If it costs 20K, most people will go for two basics because you get two champs for the price of two champs versus one for the price of two.
That makes the practical minimum price 15K, the same price as a featured.
The optimal price is 12.5K. People pay 15K for the featured for a chance at the new champion and a smaller pool, but the nexus crystal does not have the new champs in it and has the same sized pool as the basic. That makes it have less value than the featured, but it still has more value than the basic, which is why 12.5K is the optimal price as it halfway between a basic and a featured.
As for your second argument if you’ve played the act 7 beta you’d know that 6*s are going to be required if for nothing else their higher health pools. Basic opponents have 13k attack which is almost half the health pool of a fully maxed out 5*. Mini boss and boss fights have over 30k attack which is more than the health pool of 90% of maxed out 5*s. The node combinations kabam has put in calls for specific counters so yes you will need the best champs available or the ability to spend like a whale.
So you still have basically no point claiming that you NEED better 6*s more frequently. You just want them. I'm not holding anyone wanting better champions against them but to falsely claim that they're needed currently is just that, false.
The Nexus is fairly novel, reserved for far endgame rewards and considered highly valuable by the game team. When you consider that the same team still puts out 5-pack bundles of Cav crystals that guarantee nothing more than a batch of old 3*’s for a whopping $50, hoping for more Nexus looks like a pipe dream.
There are countless other significant issues to discuss. We need to climb back out of the rabbit hole.
Dr. Zola
1) Please update the game so cavalier players get grandmaster crystal (or cavalier-the name says it all) and not premium from Arenas. Gettin 2* with a max of 4* is ridiculous at that level.
2)And with over +170 characters, make possible to buy nexus crystals with shards as well. Otherwise it’s nearly impossible to get what you want.
3) Create a new cavalier level to the monthly quest, uncollected is easy and prizes not exciting anymore.
Thanks!!!
Let's say the ratio of good champions to the entire pool is 1/4. So imagine the pool was only 4 champs. 3 bad, 1 good.
You buy 2 regular crystals, and you have 7/16 a chance at getting the good champ at least once.
You buy a nexus, and you have 3/4 of a chance at getting the good champ.
So which one is the better deal? That's up to the player.
You could get 2 good champs out of the 2 regular crystals. Or 1 bad, 1 good. Or 2 bad, which is the more likely outcome.
Or...
You could get a nexus crystal and get the good champ 3 out of 4 times. This would be better in terms of probability since 3/4>7/16.
So, the nexus crystal is better, probability-wise, therefore, it deserves that high price point, around 20k.
100% abyss just to get shafted.
seen way to many abyss and act 6* 100% openings and people pulling nothing to help them.