**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
The disparity is due to "Classic" being the exact way it was when it originally released. This was a time way before monthly EQs as we currently know them. "Variant" is giving a new and updated version with updated rewards for the higher end user.
If you aren't able to complete them, then that is an issue on your part. It's hard, it's meant to be hard, and that won't change.
Before he had variants, mid-tier players weren't complaining for lack of content. In fact, it was the opposite, and were complaining about having tons of content to do.
Now that we have Variants, this thread appears ... It makes no sense
Variant are permanent content, you cant do it now doesnt mean you cant do it in future.
Variant 1 is not easy content, and was likely used to test the potential difficulty level for Act 6. But since then Variant content has become substantially easier, and honestly more fun. If you can’t complete Variant content yet, that’s okay. It’s not going anywhere. Work on Act 5 exploration, keep grinding out Uncollected EQ. Expand your roster so that you can solve the puzzles as they are, rather than asking for a different puzzle completely. Variants are meant to be a fun, unique challenge; to grant a sense of accomplishment to the player upon completion. Take your time, you’ll get there.
So I don’t think the game would ever become for friendlier towards progressing or casual players by giving us middle difficulties
Some of us did that with r4 champs like storm, and can now be breezed with aegon etc and people still call it hard.
Variants are good as is.. about time v5 came out