**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.

Alliance Tickets [Merged Threads]

1356723

Comments

  • RigidRigid Member Posts: 152

    I get where you're coming from, but when you donate to the Treasury, those resources become solely to open Alliance Quest Maps, and that's what Alliance Tickets.

    It would be the same thing that happened if Map 5 became free without the new ticket system.

    If map 5 became free without the tickets all players even the map 5 players could still donate to help cover the cost of the map 6 and 7.

    Shared cost and shared rewards. In the ticket system shared rewards but not shared cost.
  • Vicious_DeliciousVicious_Delicious Member Posts: 33

    Where does the alliance treasury loot go??? Surely it doesnt just disappear.

    Thanos (here kabam) snapped the finger. Arbitrary and villainous.
  • AzKicker316AzKicker316 Member Posts: 2,410 ★★★★★
    This is a horrible idea, it doesn't streamline anything. 15 tickets per map 6? Why? If you're forcing tickets on us, why can't you just create a single map 6 ticket, why the complexity of needing 15 for a single map? Kabam, you make things more complicated than they really need to be. Just use the KISS principle, Keep It Simple Stupid!!!
  • TyEdgeTyEdge Member Posts: 3,108 ★★★★★
    edited May 2020
    @Kabam Miike This seems like it’s going to totally screw map6 players at the expense of map 5 players. Our donations are high because we are 665. Map 5 players would have “used” way less than was donated. They’ll receive a bunch of tickets they won’t use as map5 players. Map6 players would have underpaid, spent more items, and receive no tickets because their entries were “used up.”

    Or is the refund based on a prorated share of the alliance’s total cost?

    Also, can you please post the balanced map6 cost so we can see how the cost of 150 tickets scales versus 75?
  • beaupoembeaupoem Member Posts: 443
    since this is trying to fix a map 7-only issue, how about only requiring tickets to enter map 7. keep map 6 the same with requiring treasury resources to open
  • RigidRigid Member Posts: 152
    I get what you guys are trying to fix but this really isn't the solution and you can do much better.

    What is the purpose in paying for AQ anyways? Time and items used should really be enough.
  • DhopsDhops Member Posts: 37
    Carmel1 said:

    with treasury, leadership can check the balance of gold\bc\loyaly and based on that to plan what map to run.
    with tickets, the leadership doesn't know how many resources\tickets every player has and if to to open map7,6 or even 5!
    you are trying to address one small problem that some small cheaters exploit, but you create one bigger problem that punished everyone else!

    This is another great point, now leaders can't actually plan ahead and if one person doesn't have the resources to join a map, you have no way of knowing until it's too late.
  • DhopsDhops Member Posts: 37
    Mike439 said:

    https://us.v-cdn.net/6029252/uploads/editor/jx/zk8gx68p465d.png

    How do these compare to current map 7 weekly donations? I don’t do map 7 so honestly don’t know what their donations have been

    Old versus New:
    Gold: 437,500 versus 366,576
    BC: 58,333 versus 48,305
    Loyalty: 43,750 versus 37,963

    Problem is you cannot trade anymore so equally weighted everyone has to come up with each class or go with the increasing pricing for one resource (or use units).

  • GreywardenGreywarden Member Posts: 843 ★★★★
    Yet another game mode where we have zero feedback into changes before they happen.
    Keep telling us what’s fun and changing things without notice and see how many people keep playing.
  • ShinobiGuyShinobiGuy Member Posts: 600 ★★★
    Whoops. This effectively ended a nice setup for us. We're doing 1BG 6x5 and the rest map 5. The new costs for us map6 players are increasing tremendously.
    I'm curious to see how this will play out.
  • OGAvengerOGAvenger Member Posts: 1,136 ★★★★★
    Honestly at this point they should just do away with any kind of entrance fee into AQ. Maps 1-5 are free anyways and maps 6 and 7 you don’t even get back what you put into it. This new system doesn’t change that. The most cost effective way still has you paying out the a$$ and only getting a fraction of that back.

    Just have all maps be free all the time. Those who do maps 6 and 7..hey you’ve completed our most difficult maps with your alliance mates. Congrats! Here are some rewards for your team effort in the game. And leave it at that
  • Peter_CzechPeter_Czech Member Posts: 13


    What a punch to the gut to see this...



    3 years of alliance savings totally gone, without any warning.

    Years of history which only the past 5 months will count??? And of which they will do who knows what with those earned resources? Return back to sender? It should belong to the house for the leader and officers to manage!

    Also, different battlegroups running different maps was a very positive change. But the WHOLE alliance shared the cost, as we shared the rewards. It was fair!

    What are you guys doing to the game???

    Amen to that. 60M of gold lost. 🤬
  • DanPughDanPugh Member Posts: 2
    Still waiting for a response to several posts about alliances running different maps in different BGs.....

  • Air98Air98 Member Posts: 81 ★★
    This basically confirms how little thought Kabam puts into their updates. The flaws of this system are plain as day but they went right over Kabam's heads. Get rid of this ticket system and go back to the way it was.
Sign In or Register to comment.