**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
100% act 6 exploration is considerably harder than AOL
Act 6 cost me 10 times as many units than AOL to finish
Combination of BS nodes, combinations and gates really took my enjoyment out of the game
You are providing increased rewards for AOL the same should be for completing act 6
I understand we have been asking for content that requires us to use lesser used champions, but these really specific nodes are not an effective way to go about it. A better way would be to make a specific node, maybe global, that gives boosts to specific lesser used champions that are available in the six-star pool. Variants have incorporated this idea, so it could be done. That way, people can use these substandard champions for something and feel a little less disappointed with them. Furthermore, do not make these nodes have a detrimental effect on every other champion, for it is extremely unreasonable and with the gold and iso-8 deficit, it’s not practical to have to rank up certain champions for one path or one fight.
Please take all of our concerns on board, as this content seriously will restrict so many players from progressing and there is little point in making an Act 7 if Act 6 is going to deter and demotivate a large majority of players.
Please review entire act 6. If you can't change much, at least lower health and attack for act 6.