**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
100% act 6 exploration is considerably harder than AOL
Act 6 cost me 10 times as many units than AOL to finish
Combination of BS nodes, combinations and gates really took my enjoyment out of the game
You are providing increased rewards for AOL the same should be for completing act 6
I understand we have been asking for content that requires us to use lesser used champions, but these really specific nodes are not an effective way to go about it. A better way would be to make a specific node, maybe global, that gives boosts to specific lesser used champions that are available in the six-star pool. Variants have incorporated this idea, so it could be done. That way, people can use these substandard champions for something and feel a little less disappointed with them. Furthermore, do not make these nodes have a detrimental effect on every other champion, for it is extremely unreasonable and with the gold and iso-8 deficit, it’s not practical to have to rank up certain champions for one path or one fight.
Please take all of our concerns on board, as this content seriously will restrict so many players from progressing and there is little point in making an Act 7 if Act 6 is going to deter and demotivate a large majority of players.
Please review entire act 6. If you can't change much, at least lower health and attack for act 6.