**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

So am I the only one that knows you can get 6 hits on a basic parry? Or am I missing something?

EtjamaEtjama Posts: 7,981 ★★★★★
edited May 2020 in General Discussion

I'm genuinely curious if anyone else knew about this. I just discovered it yesterday. You've gotta be pretty quick about it, but I've got it down pretty consistently now. I know some people might say, "You're hitting him again after the parry timer runs out." But watch closely, that's not the case. I feel like being able to put in 3 Mediums and 3 Lights off a parry will create a solid damage increase. Please let me know if you've tried this before and what you think about it.

P.S, sorry bout the jittery video. Screen recorders lag my device.

Comments

  • SpideyFunkoSpideyFunko Posts: 21,795 ★★★★★
    unless you’re fighting Rogue, Groot, Taskmaster (kinda) it anyone in arena with limber and such.
  • EtjamaEtjama Posts: 7,981 ★★★★★

    unless you’re fighting Rogue, Groot, Taskmaster (kinda) it anyone in arena with limber and such.

    I did think of that and it's true, but it should always work otherwise.
  • AouxWouxAouxWoux Posts: 426 ★★★
    So basically what were you doing that in when the enemy was stunned you did a single medium attack and then after it did a medium and then proceed with the normal combo? This is not possible in many types of content because there is limber or the enemy is sometimes stun immune. Sometimes the enemy is really aggressive and if you mistime it you might get punished.
  • Obaid_Jacob03Obaid_Jacob03 Posts: 72
    That's awesome. Hope it doesn't get nerfed. Will come in handy to control power better.
  • EtjamaEtjama Posts: 7,981 ★★★★★
    AouxWoux said:

    So basically what were you doing that in when the enemy was stunned you did a single medium attack and then after it did a medium and then proceed with the normal combo? This is not possible in many types of content because there is limber or the enemy is sometimes stun immune. Sometimes the enemy is really aggressive and if you mistime it you might get punished.

    Well in every fight without limber and stun immunity, it works perfectly as long as you time it right.
  • EtjamaEtjama Posts: 7,981 ★★★★★
    ItsDamien said:

    Yeah well I can do a 7 hit combo!

    Thanks Stealthy.

    So I tested it with my own Stealthy and while I had my doubts, it works. 9 hit combo on a parry. Beat that!
  • CassyCassy Posts: 1,065 ★★★

    Nope he did.

    M...MLLLM

    It's a 1 Hit combo + a 5 Hit combo = 6 hits

    Dr Luciano.

    You can do that with most champion

    Dr Luciano again x

    I don't think think this will work with Domino or alike Champs When that first M Take a bit longer or pushes the enemy to far away when not against the wall.
  • EtjamaEtjama Posts: 7,981 ★★★★★
    Cassy said:

    Nope he did.

    M...MLLLM

    It's a 1 Hit combo + a 5 Hit combo = 6 hits

    Dr Luciano.

    You can do that with most champion

    Dr Luciano again x

    I don't think think this will work with Domino or alike Champs When that first M Take a bit longer or pushes the enemy to far away when not against the wall.
    I've tested it with all types of champs. Even with 2 hits in the first medium like Stealthy and Domino. It's a little harder to get the timing right, but it still works consistently once you get it down.
  • YeahReallyYeahReally Posts: 54

    Nope he did.

    M...MLLLM

    It's a 1 Hit combo + a 5 Hit combo = 6 hits

    Dr Luciano.

    You can do that with most champion

    Dr Luciano again x

    You know how to count.
    I have to admit that I am impressed,

    Your Beloved King
  • ItsDamienItsDamien Posts: 5,626 ★★★★★
    edited May 2020
    Etjama said:

    ItsDamien said:

    Yeah well I can do a 7 hit combo!

    Thanks Stealthy.

    So I tested it with my own Stealthy and while I had my doubts, it works. 9 hit combo on a parry. Beat that!

    Best thing is, with Domino and Massacre you can get a 9 hit combo too.

    EDIT: 10 Hit combo in one parry actually.
  • KDSuperFlash10KDSuperFlash10 Posts: 5,869 ★★★★★
    ItsDamien said:

    Etjama said:

    ItsDamien said:

    Yeah well I can do a 7 hit combo!

    Thanks Stealthy.

    So I tested it with my own Stealthy and while I had my doubts, it works. 9 hit combo on a parry. Beat that!

    Best thing is, with Domino and Massacre you can get a 9 hit combo too.

    EDIT: 10 Hit combo in one parry actually.
    Wait really? How?
  • ItsDamienItsDamien Posts: 5,626 ★★★★★

    ItsDamien said:

    Etjama said:

    ItsDamien said:

    Yeah well I can do a 7 hit combo!

    Thanks Stealthy.

    So I tested it with my own Stealthy and while I had my doubts, it works. 9 hit combo on a parry. Beat that!

    Best thing is, with Domino and Massacre you can get a 9 hit combo too.

    EDIT: 10 Hit combo in one parry actually.
    Wait really? How?
    So Massacre gives 1 second longer on debuff duration including parry.

    As Domino you do MLMMLLLM and that's 10 hits in one parry timer.

    M 2 hits. L 1. M 1. M 2. L 1. L1. L1. M 1.

    10 hits one parry.
  • KevanproGKevanproG Posts: 307 ★★
    Kabam definitely gonna nerf that and say its a bug
  • TrubluMateTrubluMate Posts: 358 ★★★
    Perfect block chance increases stun duration. Look at your synergy partners and you will find a synergy that is active stating “all champions increase perfect block chance by 5%”
  • Colonaut123Colonaut123 Posts: 3,091 ★★★★★
    Trubli said:

    Perfect block chance increases stun duration. Look at your synergy partners and you will find a synergy that is active stating “all champions increase perfect block chance by 5%”

    That's pretty negligeable.
  • EtjamaEtjama Posts: 7,981 ★★★★★
    Trubli said:

    Perfect block chance increases stun duration. Look at your synergy partners and you will find a synergy that is active stating “all champions increase perfect block chance by 5%”

    Not the case. Only synergy I had up was Omega with Colossus and I've tested it in all parts of the contest with all kinds of champs.
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