**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Do some characters have tighter parry windows than others?
spaceoctopus
Posts: 1,111 ★★★
Legit question here, just wondering if anyone has the same experience.
I find myself missing parries more often with BWCV and Sunspot more than I do CAIW or Corvus for example.
Wondering if the parry window is exactly the same for every character or not?
It could very well be (and I’m ready to accept) that those are just newer additions to my roster and I’m just not as experienced with them, but just wanted to know.
I find myself missing parries more often with BWCV and Sunspot more than I do CAIW or Corvus for example.
Wondering if the parry window is exactly the same for every character or not?
It could very well be (and I’m ready to accept) that those are just newer additions to my roster and I’m just not as experienced with them, but just wanted to know.
1
Comments
Dr. Zola
Parry time increases based on perfect block chance
Maybe I’m just focusing on the wrong part of the champ, maybe the window is tighter, or maybe the animation on those things is impacting when I actually hit block.
Also referring to OP, the timing for parrying a dash is not the same with every champ, but as others stated this could be because of different animations too, idk