**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Loki SP2 - Opponent recovers even though the special is still active [Fix in Progress]

Al2QAl2Q Posts: 66
edited August 2017 in Bugs and Known Issues
As the title says, when we use Loki's Special 2 the opponent recovers before Loki can finish his Ice attack and the final upper cut.
This has been happening since a long time and its not sure if it depends on the limber of the opponent or just a bug in this special.

I am using an Iphone 6.
Latest iOS & Game version.
Post edited by Kabam Wolf on

Comments

  • ralmadaralmada Posts: 191
    Same issue here. It seems like happen when game lags during the animation.
  • Al2QAl2Q Posts: 66
    I have had this issue since a long time and maybe if its just because of a lag then.... Don't know what to do LOL :P
  • I can confirm that. Android 7.1.1

    It never happend when the opponent is in the corner.
  • spaceoakspaceoak Posts: 135
    I have seen it with Loki's SP2 on an iPad pro. I have also seen it happen with Star Lord's SP2 and Black Widow's SP1 and SP2.
  • Run477Run477 Posts: 1,391 ★★★
    Same issue on loki
  • Kabam WolfKabam Wolf Posts: 1,277 ★★★
    Hey guys. The team has a fix for this, so it should be in 15.1. Thanks for your patience!
  • Al2QAl2Q Posts: 66
    @kabam Wolf Thanks! :)
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