**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I’m a proponent of shortening timers to 30 minutes and keeping the 24 hour window daily.
Benefits are:
1. Less time in alliance events
2. More family, work, real life time.
3. Greater availability and ability to clear solo content.
4. Happier players who want to play rather than “need” to move in AQ.
JMO
It's time to prove Kabam wrong. #shameon45minutesAQtimer
45 min (or 30 min) was only going to happen with other changes.
Having implement either 45 mins timer OR increasing max energy would have accomplished their goal as stated in the first line. Going overly above and beyond by implementing both just shows they want to please both sides.
What wouldn’t surprise me will be that new maps are introduced for the AQ revamp that are 15-20% bigger.
It is nice how Kabam balanced the timers with the energy cap so that players will cap out after 4.5 hours instead of 5 hours previously, can’t imagine capping out at 3.75 hours.
The overall effects of caping are 4.5 hours instead of 5 have yet to be seen though.
Will this increase the pressure or relieve the pressure players feel relating to timers?
Will you actually be logging in less or more often?
Will your officers care less about planning paths and shift the burden to players now that they have “more” energy?
Will you be kicked because you can’t log in more often now?
There’s a lot this will change but what and how it changes AQ have yet to be seen.