**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The game economy around gold is a huge problem. I grind arena and I still can't keep up with the game meta. I had to completely stop rank ups and opening up map crystals because I had too many things expiring and not enough gold to take them up. After further thought I will break down my list that Kabam must address to keep this game going for years to come. This is not in order because depending on where you are in the game it will mean more than others.
1) The game economy- This mainly surrounds 5 star signature stones availability, 6 star shards, and how much gold it takes to rank up champions. At this point we need to get 6 star shards in abundance. That will offset the disdain people have for RNG that is growing. 6 star availability should be the same that 5 star availability was 2 years ago. There is more than enough trash champions in the crystal to not break the game if we got the 6 star bump.
2) Masteries- We need 3 different masteries sets saved in game so we can swap at anytime with no effort. It should be free but the game will be okay if there is a unit cost associated with it.
3)AQ-A change in energy has to happen. Whether is 30 min timers, energy is capped at 8 instead of 5 but something has to change.
4) AW- Get rid of flow and siphon. Things that are penalizing to players on that level is just not fun. Boost the rewards as well. I'm talking 50% t5cc selector level for masters and properly scaling down from there.
5) Update all the solo event and alliance events that have been neglected for years this. Along with update the lesser solo and greater crystals, and quest crystals.
I thought I would try a visual approach earlier today since the verbal one has elicited almost no response whatsoever from the team.
Better?
Dr. Zola
There is an old saying, "it is lonely at the top!" And some of the arrogant upper tier players are gonna find out what that means! And kabam will find it had to get anyone to play any of their games.
And leaves fall off a tree one at a time till there are none left!
It's about time to release the full Roadmap Kabam. People are losing faith, even leaving because they aren't satisfied with your game. We need more bang for our buck.
You should know our main issues by now:
•Lack of Grindable Signature Stones
•RNG shafting players after beating hard content
•Flow Wars sucking up player's resourceses and dollars
•6.2 champion preventing people from getting act 6 done
•Outdated Alliance Event and Solo Event Rewards
•Gold and ISO shortage becoming a hinderance to champion progression
•Incursions being too 5* focused and without 6* rewards. (Difficulty does not justify the rewards)
•Nodes in Endgame Content preventing players from using a wide roster and instead a limited pool of top tier champs
•No Real value of being Cavalier
I have also said over and over that when you start demanding stuff from kabam that you just might get it and regret it! Because when they give one thing they take another away! Duping the 5s all at once took away our chances of duping.
The MODOK store is a good example! There is a 5 star awakening crystal, there are not any 5 star shards or 6 star shards. They giveth and taketh away!
I would rather have more chances to dupe a 5 or a 6 up 20 signatures than to baby them along a signature stone at time.
Any more i feel like i am THE WATCHER. I cannot effect things...only warn you!
Consider yourselves warned!
2. Slightly agree
3. Yes.
4. Okay, now the 6.2 champion should stay, and it really shouldn't be toned down in terms of its mechanics. Of course some of the linked nodes should be taken away, mainly NR and Spite, but I feel that the Champion should act as a gate, keeping the less skilled players out of 6.3 and 6.4.
5. Yes.
6. Definitely.
7. Eh.
8. If nodes and fights weren't niche, Kabam wouldn't have any reason to create new champs. Think about it. If every fight was like the Grandmaster, there would be no need for new champs with new mechanics, because every fight could just be done with any character. It gets boring after a while.
9. Hey, better compensation, amirite?
They say things like "Kabam needs to change".
Gurl, in what way?
I agree, you're going to regret it when you give vague directions for Kabam. You're giving them enough leeway to take your directions and then twist them.
I say this all the time regarding wishlist threads, namely the character ones. You've seen the Character Wishlist Thread. You know the people who just comment a list of characters that they want to see in the game and nothing else, while others list out their possible mechanics and specifics about those characters. If you just vaguely tell Kabam what you want, you really can't be angry at anyone else but yourself when they whip out a dud like Nova. Yeah, you said you wanted the champion, but you never went in detail about how you wanted the champion to work.
It's the same with this feedback thread. You want to be as specific as possible. If you want solutions to your problems, propose them. Be specific. Being vague will be the death of our efforts.
Thank you. Rant over.
First and foremost, raise the level 60 cap, seriously it's been there how many years now??
Start selling 60% revives for solo content, you can buy them for alliance.
Even if he is only a boss, please give us Apocalypse 🙏
This is still a great game that I have enjoyed playing but, time for me to find something else to pass my downtime with.
Now that I have done all of it, I can confidently say that man Act 6 sucked. So many of the paths were utter BS, but what irritated me the most was the insane attack values in 6.4. When I blocked (not parried) a hit, I’d often lose over 1K health, that’s just absurd. One suggestion that I saw in this thread earlier was to keep the attack values if you must but give all the defenders negative block penetration so we aren’t taking massive amounts of block damage.
So yes people can complain about the artificial shortage of sig stones.
And telling people that it’s our fault because we wanted the 5* pool expanded years ago is just wrong.
For goodness sake can we please update greater than and less than solo crystals or remove it completely. They're the most outdated part of the game. If I get another 40 or 50% level boost that I haven't needed for at least 4 years I don't know how I'm going to not throw my phone at the wall.