**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Alliance War Feedback [Merged Threads]
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It's not that they can't be used. 1 per BG can be still be used. It's that the risk and reward must be weighed if you wish to use more beyond that limit of 1 per BG.
kabam actually helped us by making it easier to do war and NOT having to spend resources or money. Thanks kabam, you actually helped out our wallets.
There are actually exactly 119 champs in the game. Still missing 6 to make 125 by end of year. We know this already from champ roster Kabam released a month or so ago.
wrong
And you've explicitly stated that it isn't worth it, because duplicating champs means your chances to win fall drastically.
Let's give you the benefit of the doubt and say that only two people per BG have ranked up the same champ. Let's just say Nightcrawler as an example, because I can abbreviate it as NC. Now, two is probably way lower than the actual number of duplicate champs, but I'm just going to prove my point even further by using such a low number. Only one person is screwed out of a rank up on a champ that they can't place. Most times, the rank that's been wasted is r4 or r5. I'll keep being kind and say r4 for all of them. So, only one person per BG is screwed. There are 3 BGs. 3 people per alliance are screwed. But there's tons of alliances. I'll be as kind as possible and today that there are literally only 1,000 alliances with those 3 BGs.
1 screwed r4 rank up per BG
x
3 BGs
x
1,000 alliances
=
3,000 wasted rank ups
Now, take the 3,000 wasted rank ups x the 3 t4bc. That's 9,000 wasted Tier 4 Basic Catalysts. Kabam has wasted nearly 10,000 of these catalysts, and most users find these as extremely valuable.
But remember, that's based on the lowest assumptions. We're giving Kabam so much benefit of the doubt that it's staggering. This is assuming that:
-none of the rank ups were to r5
-only one person per BG misses out on one champ
-there's only 1,000 alliances out there
What are those odds? Probably somewhere below zero. But even if we take that bare minimum, Kabam has wasted 9,000 of one of the most prized possessions in the game. That's stupid.
youre right, but this is worse than what we had, so reverting would actually be a positive in this case.
Kabam rarely makes things BETTER for us, so if you keep asking for CHANGE thinking they'll help us, they won't. They'll change things for their benefit and add nothing that we want, so in the end we'll be losing.
In a month or two Kabam will screw us even more while pretending to say that they "listened!".
Here is us losing because opponent places less defenders and a screen grab from another thread where someone lost to 0 defenders. Duh duh duhhhh
I'm sure kabam will do something about this, possibly taking war down again to redo the rules. They could make a set defender to attacker ratio, where you are limited to 1 attacker for 0-2 defenders, 2 for 3-4 defenders, and 3 for 5. This would make it much harder for an alliance to 100% a map with a full defense.
It's still a gamble placing less than a full defense. You may come across someone with a very strong one and be forced to spend to win since it all on hangs on the premise of getting 100% completion. They may as well just give bonus points for items used instead since skill is no longer the deciding factor.
Does anyone remember that it was this forum who pointed out to kabam that this new format will make the "detect" masteries useless? Talk about excellent designers, developers and testers kabam has.
Wonder why this wasn't posted yet. OP is on reddit. Easy to find. I won't post a link there. Here are some (hopefully not insulting) questions to Kabam:
- What was the reason to remove defender kills points?
- Do you realize the current status of the game may make people skip placing defense champs?
- Do you realize that without any defense to fight, AW loses ALL its purpose, fun?
- Do you realize that this will distance people from your game?
- Do you have any ideas to fix it because WE WANT to be involved. Obviously, your way of thinking doesn't exactly fit how the community wants to play this game.
Great post. Needs to be repeated and highlighted.
Why can't I edit my own post?? Anyways, the screen was posted above by somone else, didn't see.
What's the point. We can be constructive but there's no point if this criticism doesn't go anywhere. There are so many things that went wrong with this AW update.
Defender Kill Points NEED to return. There is no point in bringing in great defenders for AW if they contribute 0 points. AW was such a unique feature in MCoC. It was almost like a chess game for those of us who placed defense. Now we have people winning AW by not even placing defense. I'm sure this wasn't the intention so please bring back defender kill points.
Defender Diversity Points should either be removed or contribute less points the the overall score. Defender Diversity adds nothing to AW, it is simply an incentive to bring a Star Lord to defense. I know the intention was to encourage players to use different defenders but, to be quite honest, if champions weren't being used for defense before, it's because they weren't good defenders. Some champions are attackers, some champs are defenders and that's perfectly fine! That's what kept those champions relevant in the game.
Those two are the biggest problem right now but there are a few other problems. Nodes should really get upgraded. Thorns was removed but there should have been new nodes introduced in it's place. Even if those nodes were from Act 5, they would have made AW fun and interesting. People know how to deal with those nodes so they wouldn't be game breaking.
Whoever these beta testers are, they should really be replaced. These people need to understand the game enough to be able to distinguish a good idea from a bad one. The fact that people on the forums have better feedback and ideas than those beta testers show they probably aren't doing a good job.
I'm writing this out of frustration. I've been playing this game since it's start and that's the only reason I have stayed. This game was better YEARS ago, and that's typically not a good sign. I don't know how long this game has but I'd much rather it end before it gets any worse. I'd perfer to remember how insanely fun and amazing this game was than to see it become more broken and less fun in the future.
Forgetting Kang, Thanos, Ultrop Prime and Immortal Iron Fist among others I'm sure. Count them up on the character chart Kabam gave us.
My bad
There are actually 114 characters out of 120. Not sure where I got 125 from lol.