General Game Feedback [Merged Threads]

1109110112114115118

Comments

  • GroundedWisdomGroundedWisdom Posts: 28,378 ★★★★★
    Snizzbar said:

    @Worknprogress
    Looool after arguing with you for a while...
    I realized you are just an upgraded version of @GroundedWisdom :)
    Your argument is PURE damage control.
    You got no point whatsoever to any of your arguments.
    You say stuffs like wanting another game but I never said I don’t want the rng to be in the game.
    I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.

    You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see.
    This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
    How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
    Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing.
    It's like saying ice isn't frozen. It's just really cold.
  • Samuel030sSamuel030s Posts: 121
    If there is something changed to the ways Champions can be acquired from Crystals, I can only hope that it is in done such a way that doesn't push the power creep of the game faster than it is already going. I don't want a change to do more harm than good in the long run.
    It is frustrating when one pulls a mediocre Champion from a 6* Crystal, especially if you put a lot of time and effort into obtaining said Crystal. I myself have 13 6-Star Champions, one of which is duped, and I don't have any plans to R2 any of them. I have 5-Star Champions that would probably make better use of the resources I'd use to R2 a 6-Star, and I hope that maxed 5-Star Champions will still be relevant and useful at the end of this year. 6-Star Champions are indeed the future of the Contest, but currently there is little content, if any, that can't be done with maxed 5-Star Champions. I may be mistaken, but Act 6.3 and onwards have been completed/explored with maxed 5-Star Champions, and so has the Abyss of Legends.
    I think that although there may be room for improvement when it comes to pulling mediocre Champions from 6-Star Crystals, it isn't a priority for the time being, given the current state of the game.
  • Samuel030sSamuel030s Posts: 121
    edited June 2020
    Also, misinterpreting or honing in on only one part of someone's argument whilst ignoring the rest doesn't tend to make for a constructive discussion. We are human, and can make mistakes. Allowing someone to clarify what they meant can be helpful in communicating with each other.
  • Notsavage19Notsavage19 Posts: 2,817 ★★★★★

    If there is something changed to the ways Champions can be acquired from Crystals, I can only hope that it is in done such a way that doesn't push the power creep of the game faster than it is already going. I don't want a change to do more harm than good in the long run.
    It is frustrating when one pulls a mediocre Champion from a 6* Crystal, especially if you put a lot of time and effort into obtaining said Crystal. I myself have 13 6-Star Champions, one of which is duped, and I don't have any plans to R2 any of them. I have 5-Star Champions that would probably make better use of the resources I'd use to R2 a 6-Star, and I hope that maxed 5-Star Champions will still be relevant and useful at the end of this year. 6-Star Champions are indeed the future of the Contest, but currently there is little content, if any, that can't be done with maxed 5-Star Champions. I may be mistaken, but Act 6.3 and onwards have been completed/explored with maxed 5-Star Champions, and so has the Abyss of Legends.
    I think that although there may be room for improvement when it comes to pulling mediocre Champions from 6-Star Crystals, it isn't a priority for the time being, given the current state of the game.

    Completely agree. There's been a lot of suggestions regarding class crystals, nexus, and tag crystals. Implementing those would deal with the ever-growing pool of champions. And, for people like myself who are lacking in a specific class of champions, a bad champion out of a guaranteed class crystal would still be much better than a bad champion of a random class.
  • Samuel030sSamuel030s Posts: 121
    edited June 2020
    Class 6-Star crystals could be helpful for the Champion gates in 6.2 and for Class specific Solo Events like "Doctor M.O.D.O.K.'s Class Use". I myself don't have a single Mutant 6-Star Champion, and only one 6-Star Tech Champion.
  • GroundedWisdomGroundedWisdom Posts: 28,378 ★★★★★
    Knation said:

    Snizzbar said:

    @Worknprogress
    Looool after arguing with you for a while...
    I realized you are just an upgraded version of @GroundedWisdom :)
    Your argument is PURE damage control.
    You got no point whatsoever to any of your arguments.
    You say stuffs like wanting another game but I never said I don’t want the rng to be in the game.
    I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.

    You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see.
    This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
    How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
    Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing.
    It's like saying ice isn't frozen. It's just really cold.
    If I had to think probably a champ who has a use
    There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
    They have 0 use? When you press the buttons, do they not move?
  • Prakhar_82Prakhar_82 Posts: 679 ★★★
    Well, I have a slightly different opinion.
    Let's just add a new game mode (let's call
    them raids) with following features
    - 4 difficulty levels as always.
    - A game mode in which you can deal
    with the 4 elders and supervillains of all
    time (Doctor doom, Red skull,etc
    maybe thanos or kang)
    - You will compete with other players
    worldwide and score more points by factors like dealing more damage in less time, high attacker health bar, etc)
    - And week should end with nexus
    shards or something that is worth the
    effort.
    It is more likely an evolution of arena, but it is way more cool and you don't need to grind until your eyes bleed. (3 times a day will be a lot fun)
  • Samuel030sSamuel030s Posts: 121
    edited June 2020
    A new game mode will likely take a while for the developers to make, though that may be a good step forward in releasing game modes that are PvP oriented. PvP/more solo player competitive game modes have been something people have suggested or wanted to see in the Contest.
  • GroundedWisdomGroundedWisdom Posts: 28,378 ★★★★★
    RogerRabs said:

    Knation said:

    Snizzbar said:

    @Worknprogress
    Looool after arguing with you for a while...
    I realized you are just an upgraded version of @GroundedWisdom :)
    Your argument is PURE damage control.
    You got no point whatsoever to any of your arguments.
    You say stuffs like wanting another game but I never said I don’t want the rng to be in the game.
    I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.

    You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see.
    This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
    How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
    Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing.
    It's like saying ice isn't frozen. It's just really cold.
    If I had to think probably a champ who has a use
    There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
    They have 0 use? When you press the buttons, do they not move?
    This is intentionally obtuse and adds nothing to the conversation
    No, it's intentionally logical and points out the exaggeration of the comment. No Champs are literally useless. You just can't use them all for some content.
  • Samuel030sSamuel030s Posts: 121
    edited June 2020
    There's no need to be rude, that doesn't tend to add to the discussion in a positive manner. The purpose of the thread is to provide feedback on the game, not insult one another, whether a comment is "obtuse" or otherwise.
  • Samuel030sSamuel030s Posts: 121
    edited June 2020
    Juggernaut and Groot can both be used in V2. I think it would be neat if V5/V6 made it so that older Champions, released in 2015/2016, fun to play/more powerful in that Variant. More recently released Champions could be hindered or altogether prevented from entering the Variant.
  • GroundedWisdomGroundedWisdom Posts: 28,378 ★★★★★
    There haven't been any ideas in a while. It's just become a complaint post for RNG and Flow.
  • GroundedWisdomGroundedWisdom Posts: 28,378 ★★★★★
    I never requested that it be closed. I just said there haven't been any productive ideas in a while. They'll release it when it's ready. Not much more can be said about it.
  • DragonBloodÆDragonBloodÆ Posts: 28
    @GroundedWisdom
    And damage control people.
  • GroundedWisdomGroundedWisdom Posts: 28,378 ★★★★★
    Apparently you haven't seen the reactions I get. I'm anything but damage control. Not that I want them. Just pointing it out.
  • SeraphionSeraphion Posts: 1,491 ★★★★
    Snizzbar said:

    @Worknprogress
    Looool after arguing with you for a while...
    I realized you are just an upgraded version of @GroundedWisdom :)
    Your argument is PURE damage control.
    You got no point whatsoever to any of your arguments.
    You say stuffs like wanting another game but I never said I don’t want the rng to be in the game.
    I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.

    You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see.
    This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
    How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
    Its called shadow boxing
  • Samuel030sSamuel030s Posts: 121
    edited June 2020
    For those reading this who don't know, and a reminder to those who do, the first part of the long term roadmap will be released this week. It may be this Wednesday, June 17th, since Kabam tends to release things on Wednesday. However, forum announcements tend not to follow a schedule, it may be sooner or later, but almost certainly within the next five days.
  • GroundedWisdomGroundedWisdom Posts: 28,378 ★★★★★
    Seraphion said:

    Snizzbar said:

    @Worknprogress
    Looool after arguing with you for a while...
    I realized you are just an upgraded version of @GroundedWisdom :)
    Your argument is PURE damage control.
    You got no point whatsoever to any of your arguments.
    You say stuffs like wanting another game but I never said I don’t want the rng to be in the game.
    I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.

    You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see.
    This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
    How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
    Its called shadow boxing
    Not really. It's a valid point. List the Champs that people call useless. Take a look at what's left.
  • Sensei_MaatSensei_Maat Posts: 396 ★★★

    Juggernaut and Groot can both be used in V2. I think it would be neat if V5/V6 made it so that older Champions, released in 2015/2016, fun to play/more powerful in that Variant. More recently released Champions could be hindered or altogether prevented from entering the Variant.

    i mentioned just this idea myself yesterday

    "why dont Kabam make v5 and gate it.
    only 2015 & 2016 champs allowed.
    all the variants give RUG for 2015 and 2016 so far, lets put those champs to use.
    this sort of thing will give life to older champs without needing to do anything. and if you have done the variants before hand you will already have atleast a few of the champs required already ranked up."

    its funny when people come and say there has been nothing constructive said when there are some posts like this with ideas here and there just people are ignoring them as they are getting drowned out because of the same people spewing the same rhetoric over and over

Sign In or Register to comment.