**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
However, there is a difference of 5k shards when you compare only the rewards from now and to when they are updated. That's where that number comes from.
I agree that they probably should've just kept the amount of 6*s the same, or offered a one-time Nexus Crystal deal as some have been saying.
Hopefully it comes in the mail though so I can open my t5cc first, well, in another ~15k units worth of arena’s time
However, I'm not sure where the expectation developed that all the RNG MUST line up perfectly between the Cat and the Champ. Thats one of those rare occurrences in RNG that's more akin to Acts of God (RNGesus) than anything. It doesn't always work out that way, and just because the content is more difficult doesn't mean that changes it. Sometimes things line up perfectly. Sometimes they don't.
We are not looking to solve both cases of RNG. This game is built on Randomized Crystals, and that is not going to change anytime soon. We wanted to tackle the more important source of frustration in this case.
Unfortunately one thing I will say is this “balancing of the rewards” harkens back to my one post about over analyzing the in game economy. Would those 15k 6* shards really hurt to just leave in place. Your what could be great move just sewed more badwill in many endgame players. I see it in the external chats. Far more potential value lost than 15k 6* shards in this exchange I would say.
As a straight add this one was a pure winner. Awesome addition that addresses an immediate concern in the pain of 6* acquisition. But in addressing a concern you have affirmed a different (potentially larger) pain point for the community.
Now it’s divided and maybe if you are lucky this is a net neutral but maybe even negative from a relations standpoint because you are taking something away and also creating an imbalance in the rewards received for newer content. And for some when they open that crystal and it just happens to spit out ten meme tier champs overall this will be a net lost to them not a net gain(odds are much lower but still possible).
Again really like the crystal but just hate that it comes at a cost and just think this “hey you are getting this BUT we are taking this to pay for it” feel bad. It’s just like the AQ gold situation a couple weeks ago. I get it, just don’t think this is a good for business and customer relations move.
Don't think you're able to understand the difficulty in getting a T5cc. Atleast if you know what class you have, you can target the class of champs. Especially since those who have finished it, have that option since they know the class they have to focus on based on the T5cc they have.
Mutant Skill Science Mystic Cosmic Tech
12 16 11 11 14 12 Not worth it
10 7 11 7 11 8 Worth it
How many people will pull all 10 'Not Worth it" Champions when they open it. Its possible to get 100% 'Not Worth it' Champions in one pull
lol