**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Also I see zero plans regarding the graphic improvement. Take Black desert mobile or Marvel: future fight game app and their setting have an graphic option to change from high to low quality to ensure the game is still playable in all type of devices with no lag and no overheating. Don’t you think this will help lesser the frustration and more community that is willing to play the game again regarding their economy situation not allowing them to buy a brand new phone to catch up to today RAM and other spec requirement?.
obviously
Also, sorry to reference Transformers Forged to Fight, but in that game you have the ability to use iso in your stash to rank up bots. This game really needs the same thing. The iso inventory is so small that it can take a long time to go back and forth claiming iso from your stash to the leveling up a champ. 6* take a ton if iso so this really need addressing.
Also, 6* dupes should give more iso then a 5* dupe.
But gotta play devils advocate here,
will there be a compensation for who finished act 6 exploration in its current state?
Arena,New Gameplay mechanics, Magneto, Sig Stones and Crystal update.
Well done Kabam
😎
i'm excited about the overall player base not having to feel the frustration that is Act 6 and moreover that Champion fight.
Act 6 - "all the changes" better be removal of all gates, allow 4*, and take out a large amount of nodes. 85-95% of your player base will never explore act 6 as it's tuned for 8* right now. I really hope this is fixed. This is a MAJOR issue for a lot of players. If there's no story content, why even play? If not fixed, 85-95% of your player base will quit. See ya game!
Defensive Tactics - I don't know why you keep pushing these, they DON'T WORK! Get rid of them. Or else change them completely to nothing that's horrible like "all mutants get +10% attack". Don't mess with hitting into block, special attacks, power gain, etc. The player base has been LOUD AND CLEAR that they do NOT like defensive tactics. It 100% restricts who we bring on attack. Allow us to fight with whoever we want like the best fight in the game, the grandmaster fight.
Signature Stones - "more abundant and accessible" traditionally for Kabam has meant 1% more. Don't give us 1% more like how you said you "reduced aq costs" but really it was a reduction of 1%. For a FTP player you get 15 5* random sig stones a month from EQ. That needs to be 50. Or 25 generic. All the whales have sig 200 5* already, it's not going to kill the game to give the mid/lower tier players more sig stones.
Content Commitment - "It is our mission to keep up our communication". We've heard this 50 times before and you have failed 50 times. Make this one the one that sticks! Do a roadmap every 3 months talking about the next 3 months. Do polls asking the community questions on what WE want to see. Maybe even host a live you tube event where we can ask live questions. Show us gameplay of actual Kabam employees soloing boss fights without boosts. And honestly, just be honest with the community. If you screwed up a champ or a fight or a lane, just say "guys we didn't test this particular fight well enough, we are sorry". Everyone makes mistakes, we all make mistakes. Don't try and justify something when you made a mistake. For over a year you have been justifying Act 6 when you knew it was awful and wrong. Now you are changing it because of one Seatin video. If you listened to our feedback after a month after act 6 came out, you knew it was wrong, broken, awful. You should have said something then, not waited over a year. Communication and admitting faults will be another huge reason for this game to fail/succeed. I hope you succeed.
Overall, excited to see what you’ve got in store, was very happy to see reduced attack values in act 6.
Is Kabam also looking into to aq? Map 7 has some real bad nodes like cant stop won't stop, thing mini bosses etc. They are the main reason players go for timeout method.
Moreover, inventory limit and sigil also needs to be reviewed.