**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Lanes 1-3 in section 2 still have wrong node numbers. The rest looks fine now.
Masochism 1
Masochism 2
Masochism 3
etc.
It will only take a real masochist to deal with war anyhow...
*smh*
10mil rating alliances do not deserve to be above 30mil alliances becuase in no world would the 10 mil aalliance ever win if they fought each other.
the system that has allowed small allies to leapfrog larger allies because they never fight is an unfair handicapped system and has no place in a system where everyone is fighting for the same ppol of rewards.
so this needs to happen and should have happened a long time ago.
My alliance only runs 1BG and when we realized prestige makes a difference we got another 6 accounts. Still only 19 in the alliance but it made a big difference to get our win/loss ratio to 10/2.
It does not need to happen. Those Alliances represent many people who put every effort they can into Seasons. Forcing them to do Wars that they absolutely cannot win as something that "has to happen" is totally disrespectful and caters to one demographic alone. The demographic that can't get past their Ego because Allies smaller than them are earning big Rewards. There would have been other options. Making them fight Wars they literally can't win and ruining their Season when they're working just as hard as anyone else is just flat-out cruel. Everything makes a difference during the Season. Every Alliance you do that to has 30 people putting in their best efforts and what you're talking about is Wars that no matter how hard they try, they can't win. I mean literally can't. Numerically can't. You're talking to the wrong person if you're trying to sell the idea that this kind of mistreatment is necessary. Yes, I use the word mistreatment without any kind of dramatics. The people working their butts off to earn Rewards in Season are being mistreated because people complained about who else was getting what. It's altogether unfair. If you don't care about the efforts that hundreds if not thousands of people put into a Season, that's your shortcoming. I do.
@Kabam Miike
a system that allows alliance X to finish in 1000th place while alliance y finishes in 5000th place when inf the two alliances ever fought alliance X would have no chance and be destoyed by alliance Y is a total farce.
imagine a sports competition. where someone finishes in first place because they only played the bottom teams and won all matches while a team finishes last because they only played the top teams.
HOW IS THAT FAIR?
teams fighting for spots in a leaderboard need to have the ability to reasonably beat all those below them.
an alliance should not be ranked 10th overall because they are the best 10 million rated alliance. because they only fought other 10million alliances, while a 30 million alliance finishes 100th becuase they did not do well against other 30 million alliances. if these two alliance ever fought we know who would win.
a system that segregates alliances into pools based on alliance ratings only works if each pool has their own set of rewards.
most people know this, even kabam know ths hense why they are changing the system.
once again you are very very out of touch with the community and you have a poor way of looking at the system.
TL:DR if a 2million alliance wins 10/2 season because it only fought other 2 million alliances, while a 40million alliance loses 3/7 season while fighting only other 40million alliances.
the 2 million alliance does not deserve to finish higher on the leaderboard and get better rewards becuase they were fighting in different competitions.. different competitions cant have the same pool of rewards.
the unfair matches we will see will only be "unfair" due to the shortcomings of the poor matchmaking system that has been in place.
alliances will balance back into positions on the leaderboard where they belong.
a 10million rated alliance has no place with a 2500 WR they will only get these unfair matches while the kinks of the old system work themselves out
but the matchmaking overhaul.
with War Rating being the primary factor and not alliance rating or prestige.
but halving the war rating brings everyone closer together and speads up the process people will seperate into where they belong. otherwise higher allies may have too far to fall and lower ones too high to climb