**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
there is no reason for an alliance to tank in lower tiers there is nothing to gain really.
some alliance just use the off season to have more fun, not intentionally tanking but to have fun and try stupid defenses like all groots and stuff like that.
maybe there is some tanking but i fail to see how any alliance at say t10 would in anyway benefit from it. wars are easy down there you really wanna be pushing to climb at that point.
but, whatever.
i can say at t6 an off season loss will only lose you like 6 WR so even if you lost every off season war you would still be in T6.
the only potential benefit is to drop low into t6 to avoid climbing into t5 during season but even then the amount of war rating you can lose will be negated after only a few wins in season. so you really can't tank at that level anymore thats for sure.
Kabam don’t watch all of this video if you don’t want, fast forward to 16:40. If you like you can even mute the sound but I suggest you don’t. The anguish visually expressed here, the exasperation, the just plain shock and disappointment, a lot of your players are feeling this after this announcement. The fact that the road map to the road map came out 1 day prior makes it so much worse. We all said for a day, well maybe they understand. Then this.
I am done commenting said my piece
Minibosses on nodes 22 and 23 are now back to back instead of side by side, meaning more coordination needed because both minis will need to be down in order to proceed to section 2. Then there is another mini on each path right after, meaning another mini needs to be down before you can proceed to your path in sec2. Combine that additional roadblock with assignments restrictions that the new nodes are bringing, and timezone differences, this new map sneaks in another layer of nuisance that goes completely against what the players want and what kabam said in their roadmap that they would fix.
Unless there is something else in the works, like energy timer reduction or some kind of new portals we are not seeing here, this is one of the most hypocrite things kabam has ever done.
This Continuous handicap will send me to AQ only; thus improving my game life as I was hoping for anyway.
See....u solved the Problem through chaos 🤦🏻♂️
Quest Rebalance – Evaluating timers, energy, and node design options to reduce stress
Yet here we are with a “brand new AW” that completely ignores 2 of the 3 points.
Everyone was massively optimistic after reading the roadmap but the first thing released after it is a complete fail.
I'm sure this wasn't the thought process but it looks like you've listened to almost zero feedback and taken a view of how to make war more oppressive than the current iteration. Dumfounded.
I think you have the right idea for the intercept node. You pretty much need someone who can intercept and then do crazy damage in 6 secs. Corvus S2, Havok S3 type of deal.
Kabam continues to say they want to work on communication with the player base, this is not the way to do it.
But the aw is not a single player content. You are fighting against other alliances. Ofc there should be difficult nodes. If everybody goes 100% and 0 kills , how would you make the difference?
This is not on Kabam. This is on people who are spending like crazy. You want to win everytime? Pay.
Sure that tactics sucks and hard/impossible to compensate only with skill. But those tricky nodes are supposed to see who is smarter on placement and skillful and organized in attack.