**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Harder nodes, worst tactics, barely better rewards. Time to quit AW altogether for me.
How can you give 100% 6shards increase for master and something like 20% increase 6* shards for plat4 ? Your system allow rich players to get even richer compared to the other ones. People were complaining about BS nodes like flow or burn out on the highest tiers. You create worse (stubborn) nodes and more inequalities/pressure. I hope the upcoming roadmap for quest is at least smartly designed
Plat4 gets +1000 6* shards
Plat4 gets +4000 6* shards
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Master 1 gets +20 000 6* shards
I guess only the top 300 alliance that gives the revenue
At which point you need to be hit / take a block damage before you can damage 'em.
Imagine having to dex the specials then instead of punishing the defender, u need to take a hit first.
They always roll out new resources incredibly slowly now. The shard increases, and particularly the 5* shards, definitely should have been higher in the lower ranks though
we are running the same map with the same BS nodes and most times map is even harder in P4\G1 because opponents don't care about Diversity.
if we share the same BS we should share similar rewards (not the same but also not such a big difference)
For example, in the quest announcement: "Forcing players to struggle just to do the bare minimum against opponents was difficult and unsatisfying."
In war announcement: "Hi guys. Enjoy Ebb and Flow. Plus stubborn. And flow hasn't been nerfed at all. Enjoy!"
But whatever said and done, they should be a decent difference. But I don't agree with the way they have put it now.
1) Kabam doesn’t listen to their community like usual
2) better rewards...but only if you’re in the higher tiers
3) we started with flow only to get even more bs nodes to combine with tactics
There’s more but eh you get the idea lol I can see a lot of people dropping wars over this change, and the silence I see continuing from Kabam over this overwhelmingly negative reception to these changes will speak volumes to their value of the general community.
No mention on some of the horrible new nodes you’re introducing.
Not only did you not eliminate Defender Tactics you brought a worst one !
Attacker tactics don’t work either. Aside from maybe the Siphon one, they won’t help.
Please review this issues. They are not making war better.