**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Thanks!
do you have any plans in reducing the energy cost of the side events, like u did some months ago with the easier modes of the side events?
i dont see the reason uncollected now cost that much energy; neither heroic and master too. TOO MANY side events that are so time consuming to get them 100%, and with that new cavalier difficulty, will make u have to spend every single energy through the month to be able to get them 100%...
Many alliance mates stopped doing act 6 after it was announced act 6 is being reviewed. 5-6 months and excessive to adjust act 6. I am not a technical guy so i don't know much about dev work is required.
Bc if you would put in the attack reduction now then ppl could explore some chapters while you do the final work on pain points.
I think that would be the best solution bc ppl would have something to do now
It’s not like act 2, people will have spent vastly different amounts of time and resources exploring and completing 6 and won’t have moved beyond that power level after a number of months like you quickly do in lower acts. What about people who are just cavalier, just fought the champion, etc etc those are still big milestones within act 6 themselves. I can see it’s pretty complicated to get right.
Personally I’m in that boat, I stopped at champion to explore LOL and the variants, just seemed like more fun And also rewarding (variants) content to pursue.
Part of me want to press on to the GM now just so I have that satisfaction of having done pre nerf act 6. Exploration is a definite no however...
They do I think owe us some kind of guidance here about what us middle act 6 people should be doing...
Literally the best thing about this game right now.
One every 3 months should be the minimum timeline imo.
As for the 'focus group', they're probably not going to be asking participants to join a beta server and see how they go with some freshly tweaked encounters. Their post already stated that they've got some ideas of their own on how to address the various pain points (again, they do play the game as well so would have a pretty good idea), so they'll likely be validating these with the participants before locking anything in. There's been literally thousands of pieces of feedback lately and making sure they've correctly distilled it all is much more practical with a targeted focus group instead of starting a loop of getting 1000's more pieces of feedback on the response to the feedback. Either way, it's a positive step that they're actively seeking more feedback from outside their internal bubble.
As for the lack of timeline - let's wait and see the other parts of the roadmap before we jump down Kabam's throat. It's easily possible they're wanting to see the response to their announcements before they lock some things in, just as it's possible it's simply a matter of now having a new backlog of small changes to fit into release windows that they didn't before and are still working through the stacking order.
Heck -- they could even be keeping their options open so they can do something as wild as prioritising release dates based on what the community receives the best. Personally, I'm inclined to give Kabam the benefit of the doubt at least until at least after Part 4 drops