**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I prefer to go back to the old map than to play on the new map, with all due respect, the map is orrible
Opening move is a dash back. You can't allow her to strike your block twice. Maintain your distance throughout the fight to force her to close the gap with a parry-able attack. And do what AA does best, parry/heavy. If you get decent enough rng, you'll have a few neuros on her after a bit. It still can be difficult to execute depending on the AI behavior, and as with any fight can go sideways quickly, but it worked for me.
making content that Ghost cannot do is not Nerfing ghost.
content will always be created to favor some champs while cutting others out.
stubborn defense tactic more so shuts out quake and ghost.
but once again is not a nerf.
content will always be designed in any game to favor some champs and shut others out.
the problem is that the champ selection options become too narrow.
they are too narrow by node design.
then narrowed even more by defender placement.
AW nodes are a complete joke.
but yes, if kabam do not change AW many many many allies will stop war, stop spending in war and or quit the game
Plenty of people have mentioned that facing entire maps full of Dooms, Magiks, Mojos, etc... with siphon or flow make the lower tier wars much more painful and I completely agree. We probably face far more R3s and more new defenders in T1 but almost everyone runs full diversity so that definitely alleviates some of the pain.
Need remove this nod 23 its joke this war and last seen meny get caught up and cant pass it 17 kills and 9 guys stuck there this is tier 4 war, also all other new nods need look at current state aw right now not even worth effort playing or taking part in season 19
An entire bg can't even make it to second section. This is not good kabam.