**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Is this a simple oversight or are these changes off the table?
These changes still help alleviate the pressure, hopefully the link/node improvements do so even further although there is of course no timeline for that....
AW is still a disaster and these undisclosed changes that should happen prior to s19 are going to determine if more people quit or stay. Gotta believe we won't get any of that info till post-July 4th as they are trying to appease everyone to spend with promises and no actual info/dates.
THIS is your great answer?
Oh my... waste after waste. Another roadmap of a roadmap.
Honestly I don't even care. I will play in my own way, so will all my friends in our small alliance.
Waiting for good changes is the most stupid thing in this game.
I don't think that's the best trade off, but it is not an illogical trade off. I think the fundamental idea that more energy is harmful is illogical, but it isn't necessarily illogical to sometimes give illogical players a compromise rather than just ignore them entirely. If we get *enough* to mitigate timer issues and they think they were not completely ignored, I'm fine with moving on and seeing where we are with the new energy system before considering if it is good enough.
That's just the first thing that pops into my mind thinking about it. But the upshot is, there's plenty of hypothetical ways for Kabam to ensure a war always results in a 'W' for one team if that's what they want. Somewhere along the line, Kabam forgot that they have more tools at their disposal than just "Increase Difficulty" -- as true for War as for the rest of the game.