**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
That's my only issue.
Canadian should be a step up in difficulty when compared to Epic. Not the same/easier.
The side quest is being used to tune EQ for Cav players. If you're not even there yet or barely get there, I certainly don't and nor should the developers care what you think. If that hurts your feelings, I don't particularly care about that either.
You want to register on Cavalier? Be my guest. Talk about Sasquatch. That's the gauge.
The new Difficulty is not Cavalier. It's for everyone Level 55 and up, and will continue to be after Cavalier is released.
By all means, keep telling me I don't have a right to give an opinion I never even gave. Haven't said it was too hard or too easy either way. You want to keep arguing something I never said, fill your boots. No matter how much more valid you think your opinion is, Imma be here.
You have an idea of what’s happening as far as what decent tuning looks like and can offer an opinion about that. So you do have a dog in the fight.
Does that mean you passed the Champion skill check if you haven’t cleared 6.2.6? Of course not, so that person shouldn’t necessarily be offering an opinion about that particular fight or set of nodes with a demand to change.
Multiple things can be true at once
Across the map, double the health and attack, even the easy path(s).
For the other 6 paths except the 2 easy ones, add 1-2 more buffs that require a certain method of play, eg. Destructive feedback, Do not go gentle, Buffet, the one that gives furies then degen unless you intercept.
Otherwise, it’s really really... too easy.
I'd personally prefer this be where they actually experiment with this new direction they claim to be taking for story content going forward.
A weird node combination is something like Power Shield + Flux Dispersal + Safeguard/Rage.
If you want that 1%er challenge I really hope the Summer of Pain delivers for you and me as well.
People have to be honest, here. What @Worknprogress and @xNig , others are saying about this specific week is true: It was too easy. It has to be harder than this, and everyone has to expect and understand that it will be.
How do I know? These are some of the characters I cleared lanes with or used for individual fights:
1. 3/45 Nick Fury
2. 4/55 Civil Warrior
3. 4/55 Hulkbuster
4. 4/55 Hyperion
I died once in all the lanes, to Sasquatch, but only because I hadn’t seen his moves or read up on his kit. I still nearly soloed Sasquatch with a 5/65 Sig 90 CapIW.
You really shouldn’t be able to clear a Cavalier difficulty with that. Doesn’t matter how good a player you are. Nick Fury and Hyperion are obviously great characters and I have been telling people that the Hulkbuster buff is good and I liked it in the Beta, but again, people need to be honest.
If you struggled with this week and used multiple items... I am not trying to be mean or anything like that, but for real, you probably aren’t ready for this stuff and you need to be honest with yourself about your skills and readiness, because it will get a lot harder than this, and it should.