**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
New update graphics too heavy.
e_mac
Posts: 102 ★
So I use 2 phones to play. One of them, I use solely to play, nothing else. It's an LG X210MA, which used to be good enough to grind. Some champions had heavy graphics which made them harder to fight on that phone (Aarkus, Mysterio, etc). The other is a Moto G7 plus, which I use as my main phone and only played harder fights and/or difficulties because it gives me more control since it's got much better specs. However, it doesn't hold much battery so I mostly play on the LG.
After the update (v27.2.5) today graphics for all fights are pretty heavy on the LG. Which has now made it more difficult to play on it. Every champion is like those mentioned before.
As I said, I only use it for the game, have everything else on it disabled and I use it on wifi only.
On motog7 game is fine, as I expected.
Anyone else experiencing this issue? Anyone from Kabam can tell if this is how it's supposed to be (as the game evolves) or is it an issue which is going to be looked at?
Thanks
After the update (v27.2.5) today graphics for all fights are pretty heavy on the LG. Which has now made it more difficult to play on it. Every champion is like those mentioned before.
As I said, I only use it for the game, have everything else on it disabled and I use it on wifi only.
On motog7 game is fine, as I expected.
Anyone else experiencing this issue? Anyone from Kabam can tell if this is how it's supposed to be (as the game evolves) or is it an issue which is going to be looked at?
Thanks
6
Comments
https://www.quora.com/Is-there-a-difference-in-gaming-performance-between-Qualcomm-Adreno-306-and-Qualcomm-Adreno-308
Good job, Kabam!!!
And there are so many players that invest real money
It ain’t a 2020 trend 😱
Anyway, on the topic, the game will keep rising its minimum device requirements every few updates. This is normal for an ever evolving online game.
Kabam really should make it so you can turn that off, and I bet, over 50% of the 'slow down' issues will go away.
Combat, menus and maps stuttering all over the place since the update.