**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Analyzing Autocomplete (note: Daily Event rewards have changed)
For those who don't know, Kabam recently turned on a new feature called autocomplete that will "autocomplete" one daily event, costing you quest energy and giving you rewards consistent with that event. The events in question are the Proving Grounds events that give basic catalysts (or fragments) and the class versions of those events that give class catalysts (or fragments).
Autocomplete doesn't actually "do" a path or anything. You can think of it as just exchanging energy for rewards. The question is: is it worth it to do. And as it turns out, while looking at this I discovered something else: the events themselves have been changed. At least, I know for a fact that the T4B one has changed rewards. I haven't checked every event, but this one I caught from memory.
As of right now, this is what you get, and what the energy costs are for these events. Note: I'm only showing the catalyst rewards themselves: I've dropped the ISO, XP, and Gold rewards.
Note: T4B event also awards 320, 400, and 470 T4B fragments in map chests.
There is a lot of weirdness in the autocomplete rewards. The autocomplete for T1 class is pretty good: it costs 20 energy and gives three T1C catalysts: that's how much you'd get doing full exploration manually which would cost 22 energy. On the other hand, T2C is awful: it awards one T2C for 30 energy, but manually doing full explore costs 25 energy and awards two.
Interestingly, the T4B event is awarding more shards. Full exploration used to award 2840 shards: 650 for completion, 1000 for exploration, plus chests of 320, 400, and 470 for the easy, medium, and hard(er) path. Now it is awarding 900 for completion and 1800 for exploration. The chests appear to be the same. The new total is 3890. It takes 90 energy to fully explore, which means you can average about 43 fragments per energy point. Autocomplete is giving 1320/50 = 26.4 fragments per energy point, which is less. But the average for the original expert proving grounds was 2840/90 = 31.6 fragments per energy point. So autocomplete today is giving about 84% of the fragments per energy point than the Expert Proving Grounds was giving previously. That's not bad if you have extra energy at the end of a month.
For the record, the T4C costs 87 energy to fully explore and gives 1800 fragments for a return of 20.7 fragments per energy point. Autocomplete gives 760 for 55 energy which is 13.8 fragments per energy point. That's not great.
I think one that many players are interested in is the T3C one, since that one is notoriously stingy at times. Manually exploring costs 50 energy and gives 1960 fragments, which is 39.2 fragments per energy point. Autocomplete gives 760 fragments for 40 energy which is 19 fragments per energy point. That's very low relatively speaking.
Autocomplete is, in terms of catalysts per energy point, actually just about equal to or better than running the map for T1C, T1B, T2B, and T3B. It is worse everywhere else, although given the time savings it might still be a good thing to do, especially for players that run multiple accounts and probably don't use all the energy in those accounts.
Here's a table that calculates rewards per energy point. I've bolded where the autocomplete is either better, or close enough to be about even:
T2C seems odd to me: it costs way more than it should and returns way less than it should. Only two autocomplete options cost more energy than actually fully exploring the map manually: T2C and T2B. And T2B is forgivable as it gives four T2B catalysts - more than if you did full exploration (you'd get three). T2C gives half the cats for more energy.
And seriously, the autocomplete reward for T3B is one T3B catalyst and 2680 fragments. It only takes 2800 fragments to form a full catalyst. Who decided to give 95.7% of a catalyst?
I should really run every single event and factor in the chests, but to be honest I was only willing to do that for the T4B, just to confirm they were the same as I remember. I don't think the chests materially change things for the other events, and would if anything swing things more towards manual exploration than autocompletion.
Autocomplete doesn't actually "do" a path or anything. You can think of it as just exchanging energy for rewards. The question is: is it worth it to do. And as it turns out, while looking at this I discovered something else: the events themselves have been changed. At least, I know for a fact that the T4B one has changed rewards. I haven't checked every event, but this one I caught from memory.
As of right now, this is what you get, and what the energy costs are for these events. Note: I'm only showing the catalyst rewards themselves: I've dropped the ISO, XP, and Gold rewards.
Note: T4B event also awards 320, 400, and 470 T4B fragments in map chests.
There is a lot of weirdness in the autocomplete rewards. The autocomplete for T1 class is pretty good: it costs 20 energy and gives three T1C catalysts: that's how much you'd get doing full exploration manually which would cost 22 energy. On the other hand, T2C is awful: it awards one T2C for 30 energy, but manually doing full explore costs 25 energy and awards two.
Interestingly, the T4B event is awarding more shards. Full exploration used to award 2840 shards: 650 for completion, 1000 for exploration, plus chests of 320, 400, and 470 for the easy, medium, and hard(er) path. Now it is awarding 900 for completion and 1800 for exploration. The chests appear to be the same. The new total is 3890. It takes 90 energy to fully explore, which means you can average about 43 fragments per energy point. Autocomplete is giving 1320/50 = 26.4 fragments per energy point, which is less. But the average for the original expert proving grounds was 2840/90 = 31.6 fragments per energy point. So autocomplete today is giving about 84% of the fragments per energy point than the Expert Proving Grounds was giving previously. That's not bad if you have extra energy at the end of a month.
For the record, the T4C costs 87 energy to fully explore and gives 1800 fragments for a return of 20.7 fragments per energy point. Autocomplete gives 760 for 55 energy which is 13.8 fragments per energy point. That's not great.
I think one that many players are interested in is the T3C one, since that one is notoriously stingy at times. Manually exploring costs 50 energy and gives 1960 fragments, which is 39.2 fragments per energy point. Autocomplete gives 760 fragments for 40 energy which is 19 fragments per energy point. That's very low relatively speaking.
Autocomplete is, in terms of catalysts per energy point, actually just about equal to or better than running the map for T1C, T1B, T2B, and T3B. It is worse everywhere else, although given the time savings it might still be a good thing to do, especially for players that run multiple accounts and probably don't use all the energy in those accounts.
Here's a table that calculates rewards per energy point. I've bolded where the autocomplete is either better, or close enough to be about even:
T2C seems odd to me: it costs way more than it should and returns way less than it should. Only two autocomplete options cost more energy than actually fully exploring the map manually: T2C and T2B. And T2B is forgivable as it gives four T2B catalysts - more than if you did full exploration (you'd get three). T2C gives half the cats for more energy.
And seriously, the autocomplete reward for T3B is one T3B catalyst and 2680 fragments. It only takes 2800 fragments to form a full catalyst. Who decided to give 95.7% of a catalyst?
I should really run every single event and factor in the chests, but to be honest I was only willing to do that for the T4B, just to confirm they were the same as I remember. I don't think the chests materially change things for the other events, and would if anything swing things more towards manual exploration than autocompletion.
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Comments
Its literally a useless feature here.
If you have the Sigil, your best bet on T3C is to autocomplete T3B, then use those to exchange for T3C. This could potentially be a big time saver for those with less time to play and don't want to waste it autofighting through either T3C or T3B.
Also, another point of clarity I've been asked. When autocomplete says "Autocomplete remaining: 1" that counter is for that specific map, not that day. In other words, if you have them unlocked you could autocomplete the easy map, then the medium map, then the hard map all for the same class (provided you have the energy to do so).
I think its great feature. A step in the right direction. Was just wondering though, do you think auto complete should only be available for those who can do itemless run for the first time?
The reason am asking is coz, say if someone usually say uses a revive to 100% it, then the auto complete will just make it easier for them and thus Kabam losing revenue for the revive for each 100%. It's good for a progressing player.
Kinda this way, it might open the possibility for auto completing side quests too in the future maybe.
I think it is very likely that by the time a player has reached those progression titles it will be relatively easy for them to complete those maps, so I don't think the itemless requirement is needed relative to the development work that might need to be dedicated to implement it.
T1 Class and T1+2 Basic do seem worth it (maybe), depending how fast you want to just be done with it.
Keep in mind you lose out on any Solo Class Combat Event points or 3-Day Affiliation Event (Guardians, etc) Points because you’re not actually using a champ like you are with doing Auto-Fight WITHIN the quest (with individual fights).
Also worth noting, that if you Manually do both sides and still want to get another “Guaranteed” Cat, you can do the AUTO afterwards as well for it's stated reward (or visa-versa) as opposed to once you did manual at 100% then any future Manual runs are just for the Chests alone.
As in... I always had the suspicion that when I bring a team “close to” the Recommended Strength (or even less than), that I seemed to have better luck pulling a full Cat from the Chest. As opposed to just going in with a severely overpowered team using a bunch of max 4*/5* champs against lowly 2* nodes in Level 1/2 Cat Quests seems more likely that I will just get Frags.
If want to get the Mastery Core, then need to grind for it.
Now, there is something I've had a suspicion about, but haven't had the time to dissect yet. I've seen some cases where I believe *gold* on the map scales to the player. In other words, it feels like the gold is set to some amount, let's say 300, but you only get that if you're above some minimum (unspecified) level. If you're under that level, you'll get something less. It isn't something you can notice at all unless you play multiple accounts, which I do, but it also takes careful tracking, which I'm not always doing. It is something on my list of things to revisit more carefully. But it is because of this that I'm not prepared to say your theory is completely bonkers unlikely.
jesting obviously. seems interesting, but I've never noticed it
Maybe just superstition for me, but I tend to go in with just a 2* or 3* Wolverine or X-23 depending on which level of Cat Quest it is, and if needed for Class Requirement just my lowly unleveled 1* champ of the needed Class.
With the Regen champ I can go in well under the Suggested. But then I also make sure to not come out of it at 100% either (maybe let Wolvie fall under 50% health before beating boss).
It's like “wow, that was a hard quest, now please give me a Full Cat from the chest”, lol.