**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Herald day 3
Mikusik1
Posts: 165 ★
Doom was quite difficult for me , my cap IW sig 200 with tech and science in the team ( placing petrify) died once . Fight was definitely not easier then yesterday . Enjoy , getting to doom was super easy with left path .
3
Comments
6 star wasp took the whole path.
Torch with nova dropped him 60% (I mistimed evade on special 2, and that threw my whole fight off lol). Finished him off with beardo.
He has pilfer, burden of might and shatter.
Team
5/65's
Thing
Quake
Fury
4/55's
Torch
Spider gwen
First run doom munched my whole team and for the dear life of me I can't quake doom for some weird reason, 1 revive on torch and it was game over for him.
Second run much better, he still munched thing, quake & spider gwen though but torch with nova flame finished him off.
My rewards were a 5 star Human Torch and Void. I'm stacked on science now! Yay!
Use CapIW for 4 of the path fights, void for mephisto and torch for doom. Easy
I used CAPIW (5/65) for Hood, Loki, BWCV and Symb Supreme while I used Void (4/55) for Mephisto. I used HT for Doom and would usually get him down to 25% (can't avoid that shock damage) while the others would finish him off. My team was CAIW (5/65), HT (5/65), Void (4/55), Quake (4/55), Thing (4/55). No revives, no boosts.
Aarkus: Doom
Mysterio: Venom
Doom: Human Torch
Sinister: Warlock
Void: Blade w/ synergy
Mole Man: Colossus?
Air-Walker: Doom