**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Herald is a false hope that only deplete our resources.
This discussion has been closed.
Comments
If this is the future of the game, then you elitists can have it. Go make YouTube videos with Seatin and brag about how much you know about the game. There will be a couple hundred of you left, and Kabam will need to hope you are spending thousands a month each to keep them going.
This isn't daily content. It's a side quest that ends in a month that's meant to test Cavalier difficulty. It's supposed to be harder. That's the whole damn point of the quest but people like you equate that whatever it is that you are trying to say.
Each day you have an entire class that you can use. Or you can use your entire roster at the expense of a 50% attack reduction. There's an entire chapter that does this in act 5 but all the sudden, it's BS now?
I don’t see how this is any different than what I’m taking about. There are just a few champs that can get it done well, but you can probably use many others that you actually have. It’s just that it won’t be very effective and will cost you in the end. As mentioned, I could use supposed “counters” on the champs that I’m coming into blind on these daily quests. They work but not for one-shots. This usually equates to using resources, and it shouldn’t. Why did I even bother to 5/65 Thing and Void anyway? It’s annoying at best.
I can see that this thread has become riddled with a minority of players that actually enjoy research and developing workarounds to play a game. I’m just saying it’s not fun for many, and it causes one to seriously question who they are ranking up instead of just ranking a great champ in a given class. This type of rigid gameplay is part of what has burned players out and had systematically begun to shrink the player base. I truly believe it escalated to a new level with some bad calls about Act 6 content, and Kabam slowly admits those mistakes. Then this Herald content is a step backwards to the same garbage.
Just gonna leave this here.
Also that Void doesn't need any specific champ to beat. Unless you can't Parry Medium Heavy attack in that order multiple times with any champ, then I don't know how to fix your idea of a "specific" counter.
By specific counter, I mean that you need to be debuff immune or prevent Void’s abilities from triggering. This means you need Blade+ a little luck, a ramped up Aegon, or Elsa Bloodstone (who actually ranks her). If you happen to really like Killmonger and put all your skill resources into him, for example, don’t expect to have any success on science day. Expecting players to have virtually every champ in the game in 5* or higher rarity and to have then maxed out at that is too much. It’s not fun...at all.
The has been an eye opener for me. The game is simply not headed in a direction that I can enjoy. I always liked identifying the most useful and well-rounded champs from each class and investing resources in those. Ideally, I’d like all kinds of synergies going on with my choices. However, the game is becoming more about getting every top tier niche champ, ranking them all, and keeping them in your back pocket for those one-off tailored fights. All this is going to do is demoralize more and more players until they quit.
How is that "Tailored" to only a few champs. As far as I'm aware every single champ has the ability to do the things I just described.