**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Summoner Show-Up Nerf...
This discussion has been closed.
Comments
Can we make a new forum section and call it kabamflakes and mods just redirect all the negativity there?
Finally, thank you SMH.. Everyone just wants free compensation ALL the time
i honestly don't think i'll have as much fun next week. i enjoyed getting to fight the same fight that the "elite" will be. it was a gauge of my own skill to which i surprisingly found out i'm not that bad lol. i was among the first (if not the first) to beat it with Colossus.
still ... i can appreciate a company that listens to the feedback of its community. i know how tough that can be trying to get it right for everyone. but some things are nerf appropriate and some not so much. Act 6 DEFINITELY nerf appropriate .. but this ... uhhh ... yeah i'm on the fence leaning towards not really nerf appropriate.
Showdown difficulty is perfect. There are big rewards at stake, so no one minds ranking up the 4*s for it and only the most skilled players stand a chance.
Now Show Up difficulty is another story. Kabam made it seem like something that most summoners would be able to do for "Epic Rewards". The difficulty honestly wasn't bad. I didn't have great options ranked up but I could've gotten it down in a couple revives. If the rewards really were "Epic", I would've been totally fine with ranking someone up or using some revives, but that would've been a total waste of resources for the rewards available.
I'm glad to see Kabam listened to the community on this, but the fight just wasn't fun and they kind of nerfed this fight to the ground rather than just making the fight worthwhile or enjoyable.
Imo, keeping the healthpool and 4* requirement as is would've been absolutely fine if they replaced the coldsnap node with power shield and beefed up the rewards a bit. That would've made the fight enjoyable and worthwhile for me, but these nerfs are better than nothing I guess.
Showdown difficulty is perfect. There are big rewards at stake, so no one minds ranking up the 4*s for it and only the most skilled players stand a chance.
Now Show Up difficulty is another story. Kabam made it seem like something that most summoners would be able to do for "Epic Rewards". The difficulty honestly wasn't bad. I didn't have great options ranked up but I could've gotten it down in a couple revives. If the rewards really were "Epic", I would've been totally fine with ranking someone up or using some revives, but that would've been a total waste of resources for the rewards available.
I'm glad to see Kabam listened to the community on this, but the fight just wasn't fun and they kind of nerfed this fight to the ground rather than just making the fight worthwhile or enjoyable.
Imo, keeping the healthpool and 4* requirement as is would've been absolutely fine if they replaced the coldsnap node with power shield and beefed up the rewards a bit. That would've made the fight enjoyable and worthwhile for me, but these nerfs are better than nothing I guess.
P.S, I had trouble posting this comment. Sorry if it's a double post.