**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Drax is at it again π€£
But they don't improve the way you mention. Think about (six sided) dice. Each face has a one in six chance to appear. So let's say you want to roll a three. There's a one in six chance of getting a three on one roll. Is there a six out of six chance of rolling a three if you roll six dice? Intuitively, you know that's not true. You can roll six dice all together and still not get a three to come up on any of them. That's because it is possible for every one of those dice to come up "not a three." But conversely, the odds of getting at least one three do go up if you roll more dice. That's also intuitively true.
It doesn't matter if you roll them one at a time, or all at once. As long as each dice roll is independent of the others, when you roll them doesn't matter. And if you think about it, this also makes intuitive sense. If you throw six dice onto a table they don't all stop rolling at the same instant of time. So what's the difference between throwing dice one at a time separated by a few seconds, and throwing dice and having them land one after the other separated by a few milliseconds? Shouldn't be any difference.
Who dis?
Mojo over Longshot
Sasquatch over Guardian
Dragon Man over Air-Walker