Map 6 nodes 104 and 111
Whatever path you want to call it nodes 104 and 111 in map 6 don't work correctly sometimes. These are increased power gain nodes without special 3 being active. The special 3 isn't listed as being active. Randomly the special 3 will be active without being listed in the node description. So somedays you can push them to full power without worrying and other days you're in trouble. I don't care either way but would like some consistency please. It's costing me resources and not real thrilled about that.