**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I think this AQ fight button freeze issue must be either with AQ 5 or the first day of AQ week.
This for your information Kabam.
He is very annoyed and about to quit AQ. It happens mostly in AQ but also in other game modes.
This is a major issue that needs to get fixed ASAP!
Thank you.
Android 10
Android one
Just one question, until when i must to wait???
My phone Infinix hot 7 pro, Android 9,Mcoc ver 28.0.2.
Ps : dont worry i also screen capture my comment just in case if you delete my comment again lol
So it's not a hardware problem.
Maybe OS and brand info could help you . Android and Samsung in my case.
I have the issue on my Huawei P30 Lite
Here is a video to showcase the issue and do notice the top bar which shows fps and CPU .
https://youtu.be/VbCntTJ8zGs
Android 9
ColorOs v6.0
ANDROID9
COLOROSv6.0
The game overall is fine, but entry into an AQ map 5 fight is still ****. When i hit [fight], it stalls for almost a minute. If i don't enter with more than 50s on the clock, i will be booted out and half-health. This has been happening for well over a month now.
Logged in 15mins ago and was forced to install a new update.
Update installed and straight into war...
Notice the connection symbol in the first pic and the difference in my CMM health between the pics.
Here's what I don't understand. EVERYTHING in a fight must be logged to know how many hits of what type you did and how long the fight lasted.
Now why can't a fight with 0 hits recorded for either attacker or defender be discounted?
That disconnect might be the difference between my ally winning or losing this war. That win/loss might be the difference between what tier we finish in. One error that could have far reaching impacts. Why is this not being taken seriously?!
I'm furious.
Edit:
Samsung S10
Android 10
The same issue has been found in labyrinth of Legends, but this time the "waiting time" is much more: 90-95 seconds per fight. Hope it gets resolved
AQ = 30-35 seconds (and sometimes the game crashes causing health drop to half)
WAR = 3-5 seconds (and maybe the game crashes, causing a -50% health and a defensive kill)
Act 5 = 5-10 seconds
labyrinth = 90-100 seconds (pretty annoying)
The other events are less than 3 seconds, so I don't include them.
Here is a screenshot I just made
P: due to this bug, I lost both the 2 persistent charges (even if I only actives the healing Ability):