**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I still didn't see it nerfed to this degree though, the fight is a complete joke now.
Edit: Autumn of Pain
Though, I do think the general idea of having comp be based on number of encounters/paths was a great idea in theory. And I think you guys were on the right track with that. Because there are many levels of exploration between completion and full explore. I think something just may have gone wrong with the execution concerning full explore comp.
Someone in their office probably pushed a random button and sent out the different rewards even for 100% 6.2.6 (or even 6.2) exploration.
#Frustrating #Notjustified
If two people 100% 6.2 they should be receiving the same compensation regardless of how many paths they did it in.
For every nice thing you guys try to do you always make sure to throw some ridiculous wrinkle in it to alienate someone. Granted you can’t make everyone happy. I’m pretty sure giving people that 100% the SAME content the SAME compensation or in another term “rewards” wouldn’t break the game....
I love it when they mess up and instead of correcting ask us summoners to move on!
Why should anyone that did 100% receive anything less than anyone else.