**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Bans for Exploiting Bugs [MERGED THREADS]
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Comments
Even when discussing recovery from addiction, taking responsibility for one's actions is a part of working a program.
Not that I see any comparison whatsoever.
Eat s***.
Take your measly punishment like a man and quit crying!
“Good job @MaxGaming !”
“That’s right @MaxGaming !”
“Here’s your 6 star Taskmaster @MaxGaming !”
No.
Economics suggests they will find any and all offenders.
But when a player cheats an online game, the losers are not the game operator. It is the other players in the game whom they just acquired an unfair advantage over. In that respect it is nothing like one person getting a freebee from a company, because in that situation the person gains and the company loses. In the banking situation the bank lost money and the people who exploited the malfunctioning ATM got money. All other banking customers were unaffected.
Suppose any one of those entities said okay, it was our error so we're just going to let it go. Instead we're just going to claw the losses back from the rest of our customers. I think people would look at the policy of "letting it go" a whole lot differently.
That's unavoidable in MCOC, because I'm not talking about Kabam raising prices on offers. I'm talking about every alliance that loses to an alliance that contains players that received more rewards than they were supposed to. Every alliance that places lower in AQ because an alliance gained more prestige and jumped them. And a thousand other little ways in which players who gain unfair advantages over other players will lift their own gameplay on the backs of other players they will push downward. That's completely unavoidable, and something Kabam can never compensate for.
If people think Kabam is just supposed to let this go because they have some delusion that this is how "good companies" do it in the real world, I think they just don't understand how online games work or possibly how life works. If a company wants to let customers keep stuff they accidentally give away, I don't care. But if a company wants to give unfair advantages to some customers at my expense then I very much do care, and I suspect it would be a public relations nightmare if a company were to do that. Everyone is fine with corporations coming out behind. But when a few customers get away with cheating the system at the other customers expense that's when you have riots.
I wish these examples from Unit Mastery Marketing 101 would factor the actual real world situation into them.
Its like going to the market and asking the price of a new york steak and having the next person in line..saying "i dont care about the new york steak.. where is the chicken..."
I checked: https://www.hasbro.com/common/instruct/monins.pdf