**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
No one wants to have to spend 1 sp1, 1 sp2, bunch of heavies, and a sp3 to have utility. In cases where you need the AAR or the attack reduction, you're dead before you get to the second full 3 bars.
His immunity needs 8 whole seconds to develop and develop seperately! Why? Just give him immunities like a normal champion or at least resistance before he has the immunities.
His burst damage is nice, but his base special attack damage is so low. If it was higher, then his buildup might actually be rewarding, because then his prowess would factor in greatly.
Or maybe if he had some way to increase his crit rating with his molecular control.
But from what I see now, he does have a way to reach "normal" levels of damage output, by having 4 other mutants and ramping up and getting sp1 sp2, but Mole man has access to normal or good damage too situationally. No one liked it.
With a full mutant team Apocalypse receives +60% attack rating so there might still be hope for him yet, unfortunately he would always need a mutant team and would only receive +30% in aq/aw so eh?
Apocalypse looks the same way. He's got DOT for days, with options that no one is immune to. Bonus against opponents with suicides. Strong abilities and (thankfully!) a crappy sig, so you're good to go without a dupe and dozens of stones.