With the removal of Beginner difficulty, Uncollected difficulty is still 2/2/3 energy per tile
Y'all can't fool us Kabam, you took away beginner difficulty which was a 1 energy per tile/less paths method of getting 150 easy units a month and then you just move those units over to Uncollected and make it seem like some epic milestone in MCOC history. Truth is you only made it harder to get those units because Uncollected has all the paths and is 2/2/3 energy per tile. Bad move, Kabam, bad move.