Please be less lazy for future cav EQ
Thedancingkid
Member Posts: 274 ★★
As the cav EQ difficultly/rewards are dying down (I hope). I’m now starting uncollected EQ and noticing the nodes are exactly the same as cav difficulty (minus the “global”). It’s a bit disappointing as it means uncollected is even more boring than usual.
It also explains why cav was bit easier than a lot of us expected, once you bring a counter to the global (or even a champ who benefits), it’s exactly the same as uc except with more health and attack.
I hope next months can have wholly different nodes on the maps.
It also explains why cav was bit easier than a lot of us expected, once you bring a counter to the global (or even a champ who benefits), it’s exactly the same as uc except with more health and attack.
I hope next months can have wholly different nodes on the maps.
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Comments
Going back to their initially stated goal of giving us a difficulty that will be challenging for all cav players, they’re not supplying that if the fights are barely different in principle from the uc ones.
It makes sense from their perspective, but if this month is any indication, the monthly cav will just be same as uc with an extra node that only works to restrict who you can bring but doesn’t change the challenge. I was hoping for something different as broadly same as uc with more health falls short of the challenge they promised imo, I don’t see how they could ever turn that into a proper challenge (for reference I’m about halfway through act6 exploration, not touched abyss and not planning to for a while).