**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Shall i just pop all of these? 😆
Why no 6 star sig stones in cavalier rewards?
How hard was it to just increase the 25 units to 50 units? And why not add a 40% revive on the final milestone? The 25 units and 20% revive are from 5 years ago you know
Ok, but why? We weren't opening those crystals because we don't have any use whatsoever for what they contain. By forcing us to open them without giving us the ability to exchange for a resource we care about aren't you essentially acknowledging that you have been giving us no solo rewards for years? At least let us sell them for gold or something, cluttering my inventory with XP boosts and 3* sig stones would just be annoying. Currently I guess my plan is to just never pop them? Not sure why this approach was taken instead of just doing something that players might appreciate.
Much thanks from a grateful summoner!!!
Are they saying as your Story Progression Increase the Points Required to reach each Milestone will go Up as well?!
If I read that correctly, Why???