**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Increases AW difficulty means increased rewards?

Draco2199Draco2199 Posts: 803 ★★★
Title says it all, AW difficulty increased so why not the rewards?

Comments

  • Dreaming. This update changes nothing except the amount of money spent on pots due to more KO's. They need a tie breaker as 100% exploration and 100% diversity will always mean the team with the highest rating will win. No skill reward at all
  • MicklownickMicklownick Posts: 315 ★★
    War got harder? huh?
  • Yeah... waste time upgrade nodes... when the real issue of diversity, defender rating and defender kills are left alone... oh let not forgot about REWARDS
  • Draco2199Draco2199 Posts: 803 ★★★
    War got harder? huh?

    Yes check the news, they buffed up the nodes.
  • UnsaferBinkie7UnsaferBinkie7 Posts: 658 ★★
    It's not the same as the pre-change war. So it's not hard, it'll be more of a challenge now, just not hard. It's pathetic.
  • FAL7ENFAL7EN Posts: 297
    Lol many complained about the old AW system being bs at times and now they complain it's too easy
  • AegonTAegonT Posts: 156
    They need to redo prizes for aw, the three day events, and summoner advancement (especially). None of that stuff has been changed in a long time and the value of those prizes has fallen as the game's meta has evolved.

    They've recently redone arenas and the monthly quests it's time to do the rest now. They also need to look at how the high end rewards for AQ have been essentially frozen for like three seasons now. But I've pretty much given up on that.
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