**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Not sure how many people would value a couple shards over the rarest resource in the game.
And cavalier is behind 5 star champions so how is this different between uncollected and cavalier? Are they insulted also?
2. the problem is that the 2 requirements are 2 ends of a rope. Either have 6.4 completion, and with it have a certain number (10-15-20) of 5r5 (which fits the progression more), or if they want the 6r3, then have act 6 or 6.4 100% , they fit together more.
3. 7 stars are still faaaaar off the table, like, Avengers 5 far.
This buffed everyone's rosters, yet the community expects content to remain stationary."
I just disagreed with this statement. Why would buffing rewards automatically mean that rosters will become stronger?
And I know I can't fast forward, and I understand that we need an other progression separator, what's more, I definitely agree with that, but putting it behind a huge luck wall, or to be forced to rank up is not the right way imo. All I'm saying, make it a number of r5s instead of r3. It still depend on the same luck/force factor, but much less, and fresh cavalier players will still get locked out of the next part of the content/perk, until they have the enough number of high ranked champions.
Having access to better perks for a player with 1 r3 and like 3 r5s because they were lucky and just completed act 6 is not fair against someone who 100% done act 6 and has 35 r5s, but werent lucky enough for a good r3 .
In My Opinion