**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
But overall, I really like these new events, great job
Actually, if you removed the class advancement, I suggest that Ranking up Champions could be added in 22hr Level Up Event~
1. Add them into the 1k or 2k solo crystals so players can decide if they want to try their luck to obtain them.
2. Give us 10 freebies in 24 hours
3. Or keep it 5 but refresh every 12 hours instead.
@Kabam Miike
https://youtu.be/WRYXhy4V9Xo
But think it had been suggested (here and other thread) there might be 6 different Kill Types.
Light, Medium, Heavy, SP1, SP2, SP3.
Actually SP3 does not appear to be one of them, and I don’t recall seeing a Heavy yet either ?
So might only be 4 different Kill Bonus types. (note, Damage over Time might have been nice too, but haven’t seen that yet either)
Science Combat Heavy was on the 2nd day after the Solo update (September 23rd), the 5th one offered.
Now the Rank points appear to have been changed to match the 27,000 same as top Milestone (looked at an overnight one from yesterday after I did 43,000 in one today and ended up 11-20% which would seem odd if still at 40,000 Rank req.)
Didn’t see any announcement about it, but it is a very welcome “correction”. So not sure when that actually got changed.
All kinds of Class combat solo event for each class should be considered identical!
Seriously what the hell, combat to arena battle to arena battle to combat to arena battle to combat to combat to combat to combat to arena battle to combat IT'S EVEN BORING TO *TYPE* IT....
Hope there's either some UC level compensation or at least better rewards in the event coming soon. This is ridiculous.
Seriously gimme a Class Advancement. Don't even care which one.
At least up to final milestone every time, and quite well above that for 20% or 10% ranks as well.
Very little time needed for any of them.
So while Advancement seems to not be coming up, it's not like you’re missing out on easily attained rewards in other 7-hr events.
And since LevelUp (for now) is every 3 days, all your rank ups can still be done fairly often.