**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Legends run questions

Aaronk90Aaronk90 Posts: 77
edited October 2020 in Strategy and Tips
So I deleted the mail already and can’t seem to find the answer. Is the legends run still for exploring Heroic and Master difficulties of the monthly EQ? I thought I remembered reading something that it was changing to Uncollected and Cavalier difficulties. Also, if it’s still Heroic/Master, what’s generally the time to beat?
Post edited by Kabam Porthos on

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    AtoneAtone Posts: 10
    From my understanding it’s the same. Complete 100% on Heroic and Master. From what I’ve seen, the average time in a Legends Run ranges from about 2 hours and 50 minutes to about 3 hours and 20. It’s just depends on the event quest itself. My time for this Legends Run was 2:54. Also for the Uncollected and Cavalier Legends Run, supposedly it won’t happen til next year. Better claim your OG Legends Run title before it goes away.
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    AtoneAtone Posts: 10
    Anytime man. Let us know what Time you get. :smile:

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    AtoneAtone Posts: 10
    Aaronk90 said:

    I finished at about 3 hours and 14 minutes. Game crashed every half hour, so hopefully it doesn’t come back to bite me

    Yea same with me. The game crashed every 30 minutes but I quickly went back in. So my biggest trick even tho I kept crashing was to never leave the event quest to recover anything. I bought energy refills as I ran out on the go. I only spent 500 units. I also used a stopwatch so I knew when to boost every hour. I completed master then heroic. Hopefully this can help you out a little next time “if” you don’t get it this time. I believe your time is good tho, I have faith you’ll get it.
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